Now showing items 207-226 of 280

    • A quantitative, parametric model of musical tension 

      Farbood, Morwaread Mary (Massachusetts Institute of Technology, 2006)
      This thesis presents a quantitative, parametric model for describing musical tension. While the phenomenon of tension is evident to listeners, it is difficult to formalize due to its subjective and multi-dimensional nature. ...
    • Rapid development, real-world deployment, and evaluation of projected augmented reality applications 

      Linder, Natan (Massachusetts Institute of Technology, 2017)
      Current interactive projected augmented reality systems are not designed to support rapid development and deployment of applications beyond the confines of research labs. I developed a series of self-contained interactive ...
    • Real-time programming and the big ideas of computational literacy 

      Hancock, Christopher Michael, 1961- (Massachusetts Institute of Technology, 2003)
      Though notoriously difficult, real-time programming offers children a rich new set of applications, and the opportunity to engage bodily knowledge and experience more centrally in intellectual enterprises. Moreover, the ...
    • The reality editor : an open and universal tool for understanding and controlling the physical world 

      Heun, Valentin Markus Josef (Massachusetts Institute of Technology, 2017)
      In a future where every physical object has the ability to compute and connect with other physical things, we have to rethink our present user interfaces and interaction metaphors. The desktop metaphor used in personal ...
    • Reality hedging : social system approach for understanding economic and financial dynamics 

      Pan, Wei, Ph. D. Massachusetts Institute of Technology (Massachusetts Institute of Technology, 2015)
      This dissertation's main contribution is a new methodology, Reality Hedging, which is to use big-data driven approaches and tools from Computational Social Science for understanding, monitoring and designing economic and ...
    • Redundancy reduction for computational audition, a unifying approach 

      Smaragdis, Paris J (Massachusetts Institute of Technology, 2001)
      Computational audition has always been a subject of multiple theories. Unfortunately very few place audition in the grander scheme of perception, and even fewer facilitate formal and robust definitions as well as efficient ...
    • Reengineering Education : systems engineering and the LearningGraph as a means to develop a coherent learning data architecture 

      Groff, Jen (Massachusetts Institute of Technology, 2018)
      Today's educational systems are complex, political, sociotechnical ecosystems that struggle to meet the needs of most learners and societal demands-and most critically, struggle to change. Yet, learners globally need access ...
    • Reflecting music through movement : a body-syntonic approach to playing [with] the piano 

      Xiao, Xiao, Ph. D. Massachusetts Institute of Technology (Massachusetts Institute of Technology, 2016)
      This thesis introduces and examines methods for the capture and reproduction of music on the piano that maintain a tight coupling between the body, the sound, and the physical instrument. For expert musicians, the body ...
    • ReflectOns : mental prostheses for self-reflection 

      Sadi, Sajid H. (Sajid Hassan) (Massachusetts Institute of Technology, 2013)
      Since the time of the first philosophers, logic and observed human behavior have stood somewhat in contradiction. More recently, scientist have started to delve into decision making to understand why the way we act differs ...
    • Relational agents : effecting change through human-computer relationships 

      Bickmore, Timothy W (Massachusetts Institute of Technology, 2003)
      What kinds of social relationships can people have with computers? Are there activities that computers can engage in that actively draw people into relationships with them? What are the potential benefits to the people who ...
    • Representation and recognition of action in interactive spaces 

      Pinhanez, Claudio S (Massachusetts Institute of Technology, 1999)
      This thesis presents new theory and technology for the representation and recognition of complex, context-sensitive human actions in interactive spaces. To represent action and interaction a symbolic framework has been ...
    • Rethinking the book 

      Small, David, 1965- (Massachusetts Institute of Technology, 1999)
      Electronic media have lagged behind their paper progenitors in the clear, usable display of large bodies of information. New visual languages have been created for information display which exploit the computer's unique ...
    • Reusing a robot's behavioral mechanisms to model and manipulate human mental states 

      Gray, Jesse V., 1979- (Massachusetts Institute of Technology, 2010)
      In a task domain characterized by physical actions and where information has value, competing teams gain advantage by spying on and deceiving an opposing team while cooperating teammates can help the team by secretly ...
    • Revealing individual and collective pasts : visualizations of online social archives 

      Viégas, Fernanda Bertini, 1971- (Massachusetts Institute of Technology, 2005)
      As mediated communication becomes an increasingly central part of everyday life, people have started going online to conduct business, to get emotional support, to find communities of interest, and to look for potential ...
    • Robotic symbionts : exploring integrated human-machine action and expression 

      Leigh, Sang-won (Massachusetts Institute of Technology, 2018)
      Throughout history we have augmented our physical abilities with machines. Concepts for flying machines and the ideas behind today's exoskeletons were recorded as early as the 13th century. Today, as technology permeates ...
    • The role of groups in smart camera networks 

      Mallett, Jacky, 1963- (Massachusetts Institute of Technology, 2006)
      Recent research in sensor networks has made it possible to deploy networks of sensors with significant local processing. These sensor networks are revolutionising information collection and processing in many different ...
    • Sartorial robotics 

      Whiton, Adam (Adam M.) (Massachusetts Institute of Technology, 2014)
      Sartorial Robotics is a method of merging fashion theory and robotics through the design and development of robotic systems. These systems facilitate interaction and play as well as mimic the materiality, aesthetics, and ...
    • Scalable optical architectures for electronic holography 

      St.-Hillaire, Pierre, 1960- (Massachusetts Institute of Technology, 1994)
    • Score instruments : a new paradigm of musical instruments to guide musical wonderers 

      Troyer, Akito van (Massachusetts Institute of Technology, 2018)
      Advancements in technology have made musical instruments, especially electronic instruments, accessible to the masses. As a result, music-making has become more widespread and convenient. However, the blackboxing practices ...
    • Sculpting behavior : a tangible language for hands-on play and learning 

      Raffle, Hayes Solos, 1974- (Massachusetts Institute of Technology, 2008)
      For over a century, educators and constructivist theorists have argued that children learn by actively forming and testing -- constructing -- theories about how the world works. Recent efforts in the design of "tangible ...