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Browsing Media Arts and Sciences - Ph.D. / Sc.D. by Issue Date

Research and Teaching Output of the MIT Community

Browsing Media Arts and Sciences - Ph.D. / Sc.D. by Issue Date

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  • Shilkrot, Roy (Massachusetts Institute of Technology, 2015)
    Wearable computers are becoming a widespread reality. Driven by a quest for sensorial ultrability (ultra-ability) and control of our environment and bodies, we search for ever more intimate solutions to increase our innate ...
  • Pan, Wei, Ph. D. Massachusetts Institute of Technology (Massachusetts Institute of Technology, 2015)
    This dissertation's main contribution is a new methodology, Reality Hedging, which is to use big-data driven approaches and tools from Computational Social Science for understanding, monitoring and designing economic and ...
  • Leithinger, Daniel (Massachusetts Institute of Technology, 2015)
    The vision to interact with computers through our whole body - to not only visually perceive information, but to engage with it through multiple senses has inspired human computer interaction (HCI) research for decades. ...
  • De Montjoye, Yves-Alexandre (Massachusetts Institute of Technology, 2015)
    The breadcrumbs left behind by our technologies have the power to fundamentally transform the health and development of societies. Metadata about our whereabouts, social lives, preferences, and finances can be used for ...
  • Pao, Sheng-Ying (Sheng-Ying Aithne) (Massachusetts Institute of Technology, 2015)
    Humans are inherently creative and we have the desire to express and communicate. Pen and paper have been effective means of creation, expression, and communication for centuries. Today, technology increasingly permeates ...
  • Chuong, Amy (Amy S.) (Massachusetts Institute of Technology, 2015)
    Optogenetic inhibition of neurons enables the causal assessment of their contributions to brain functions, but a limit to the utility of optogenetic modulation is the quantity of neural tissue that can be successfully ...
  • Eckhardt, Micah Rye (Massachusetts Institute of Technology, 2015)
    Autism Spectrum Disorder (ASD) is a complex neurodevelopmental disorder that affects approximately 1-in-68 persons and 1-in-42 boys. Challenges related to communication form a core characteristic of the ASD condition. ...
  • Mellis, David Adley (Massachusetts Institute of Technology, 2015)
    Many domains of DIY (do-it-yourself) activity, like knitting and woodworking, offer two kinds of value: the making process itself and using the resulting products in one's life. With electronics, the sophistication of ...
  • Rosenbaum, Eric (Eric Ross) (Massachusetts Institute of Technology, 2015)
    This thesis introduces the idea of "musical tinkering," exploring how to engage people in playfully creating and experimenting with their own musical instruments and compositions. I discuss the design and study of two new ...
  • Hernandez Rivera, Javier (Massachusetts Institute of Technology, 2015)
    Chronic psychological stress carries a wide array of pathophysiological risks, including cardiovascular and cerebrovascular diseases, diabetes, and immune dysregulation. An important step in managing stress, before it ...
  • Morris, Robert (Robert Randall) (Massachusetts Institute of Technology, 2015)
    More than 30 million adults in the United States suffer from depression. Many more meet the diagnostic criteria for an anxiety disorder. Psychotherapies like cognitive-behavioral therapy can be effective for conditions ...
  • Vosoughi, Soroush (Massachusetts Institute of Technology, 2015)
    The spread of malicious or accidental misinformation in social media, especially in time-sensitive situations such as real-world emergencies can have harmful effects on individuals and society. This thesis develops models ...
  • Alfaro Bernate, Santiago Eloy (Massachusetts Institute of Technology, 2015)
    Digital Synesthesia is the concept of using sensors and mobile technology to create a user experience that mimics the way people use their senses and enables the perception of information that is outside of our sensory ...
  • Follmer, Sean (Sean Weston) (Massachusetts Institute of Technology, 2015)
    The world is filled with tools and devices designed to fit specific needs and goals, and their physical form plays an important role in helping users understand their use. These physical affordances provide products and ...
  • Ađalgeirsson, Sigurđur Örn (Massachusetts Institute of Technology, 2014)
    As robots move out of factory floors and into human environments, out from safe barricaded workstations to operating in close proximity with people, they will increasingly be expected to understand and coordinate with basic ...
  • Hedman, Elliott B. (Elliot Bruce) (Massachusetts Institute of Technology, 2014)
    Over the course of six years, I brought ambulatory psychophysiology into a variety of industries as a means of conducting design research. I looked at the stress of children in occupational therapy, the frustration of ...
  • Colaç̦o, Andrea B. (Andrea Brazilin Immaculate Danielle) (Massachusetts Institute of Technology, 2014)
    Mobile devices have evolved into powerful computing platforms. As computing capabilities grow and size shrinks, the most pronounced limitation with mobile devices is display size. With the adoption of touch as the de facto ...
  • Aldrich, Matthew (Matthew Henry) (Massachusetts Institute of Technology, 2014)
    Lighting, and its emergence as a digital and networked medium, represents an ideal platform for conducting research on both sensor and human-derived methods of control. Notably, solid-state lighting makes possible the ...
  • Silver, Jay (Jay Saul) (Massachusetts Institute of Technology, 2014)
    Purpose and meaning of the physical world can be re-assigned and re-made by individuals as they go rather than being pre-fixed by people who came before them. But this mindset is more rare than it should be if we want an ...
  • McDuff, Daniel Jonathan (Massachusetts Institute of Technology, 2014)
    Emotion is key to the effectiveness of media, whether it be in influencing memory, likability or persuasion. Stories and narratives, even if fictional, have the ability to induce a genuine emotional response. However, the ...
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