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dc.contributor.authorMontfort, Nick
dc.date.accessioned2013-05-14T17:30:48Z
dc.date.available2013-05-14T17:30:48Z
dc.date.issued2013-05-14
dc.identifier.urihttp://hdl.handle.net/1721.1/78887
dc.description.abstractCreative text generation projects of different sizes (in terms of lines of code and length of development time) are described. “Extra-small,” “small,” “medium,” and “large” projects are discussed as participating in the practice of creative computing differently. Different ways in which these projects have circulated and are being used in the community of practice are identified. While large-scale projects have clearly been important in advancing creative text generation, the argument presented here is that the other types of projects are also valuable and that they are undervalued (particularly in computer science and strongly related fields) by current structures of higher education and academic communication – structures which could be changed.en_US
dc.language.isoen_USen_US
dc.relation.ispartofseriesTROPE;12-02
dc.rightsAttribution-ShareAlike 3.0 United Statesen
dc.rights.urihttp://creativecommons.org/licenses/by-sa/3.0/us/en
dc.titleXS, S, M, L: Creative Text Generators of Different Scalesen_US
dc.typeTechnical Reporten_US


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