dc.description.abstract | Events involving electronic literature, such as public readings or exhibits, constitute a type of performance. These are the lessons learned from two different types of events, an exhibit featuring adaptations of literary works into digital games, and a series of public readings of interactive fiction. The performative aspects of electronic literature affect the design of the event, and must be taken into account in order to create a successful and engaging experience for the attendants. (Prepared after the presentation of the same title at the Electronic Literature Organization Conference, Morgantown, West Virginia, June 20-23, 2012) | en_US |