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dc.contributor.advisorJohn R. Williams.en_US
dc.contributor.authorJohnson, Scott M. (Scott Matthew), 1978-en_US
dc.contributor.otherMassachusetts Institute of Technology. Dept. of Civil and Environmental Engineering.en_US
dc.date.accessioned2005-08-24T22:15:41Z
dc.date.available2005-08-24T22:15:41Z
dc.date.copyright2003en_US
dc.date.issued2003en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/8037
dc.descriptionThesis (S.M.)--Massachusetts Institute of Technology, Dept. of Civil and Environmental Engineering, 2003.en_US
dc.descriptionIncludes bibliographical references (leaves 46-49).en_US
dc.description.abstractThe efficiency of a discrete particle simulation implementation relies on several factors, including the geometric representation, contact resolution, and neighbor-sorting algorithm used. The focus here is on the first two of this list: the geometric representation and the corresponding contact resolution. An argument is developed to advocate the use of geometric representations with inconstant radius based on results of a numerical study of angles of repose for deposited grains. The equivalent spheres method is then developed as a potential cure for the problems arising from constant radius geometric representations. A coherent approach to utilizing this geometry in discrete element modeling is developed. This includes the proposal of an accurate, robust contact resolution algorithm and explicit functions to describe moments of inertia. Considerations for numerical modeling are also addressed, including numerical integration, formulation of rotation transformations, and resolution of forces and motions in the context of rigid body motions. The details of a generalized computational implementation of the representation are also given, and empirical convergence properties are compared with a different method for detecting contact between ellipsoidal approximations.en_US
dc.description.statementofresponsibilityby Scott M. Johnson.en_US
dc.format.extent50 leavesen_US
dc.format.extent4063875 bytes
dc.format.extent4063632 bytes
dc.format.mimetypeapplication/pdf
dc.format.mimetypeapplication/pdf
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsM.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582
dc.subjectCivil and Environmental Engineering.en_US
dc.titleInvestigation of efficient geometric shape algorithms for numerical simulation of discrete particle systemsen_US
dc.typeThesisen_US
dc.description.degreeS.M.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Civil and Environmental Engineering
dc.identifier.oclc52754641en_US


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