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dc.contributor.advisorRobert S. Pindyck.en_US
dc.contributor.authorMoreira Nascimento, Alexandreen_US
dc.contributor.otherSloan School of Management.en_US
dc.date.accessioned2013-09-24T19:36:28Z
dc.date.available2013-09-24T19:36:28Z
dc.date.copyright2013en_US
dc.date.issued2013en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/81005
dc.descriptionThesis (M.B.A.)--Massachusetts Institute of Technology, Sloan School of Management, 2013.en_US
dc.descriptionCataloged from PDF version of thesis.en_US
dc.descriptionIncludes bibliographical references (p. 145-152).en_US
dc.description.abstractThe $70 billion and 40 year old [83] traditional videogame industry is a fascinating example of intense and dynamic competition, where over eight generations new players could enter the market and reach the leadership while old leaders were pushed out of the market. The fierce competition has been pushing all the manufacturers and game developers to the constant cutting-edge innovation to keep themselves in the market even sometimes literally paying to be there. This work will focus on reviewing the competition in the eight videogame consoles generations, analyzing the seventh generation results from the console and game sales and understanding the factors that influence the competition. For supporting the analysis, this study will use a Microeconomics Dynamic Model for Platform Competition on the current generation market data.en_US
dc.description.statementofresponsibilityby Alexandre Moreira Nascimento.en_US
dc.format.extent152 p.en_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsM.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectSloan School of Management.en_US
dc.titleA microeconomic analysis of the competition in the home console videogame industryen_US
dc.title.alternativeMicroeconomic analysis of Competition in the Home Video-game Console Industryen_US
dc.typeThesisen_US
dc.description.degreeM.B.A.en_US
dc.contributor.departmentSloan School of Management
dc.identifier.oclc857789876en_US


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