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dc.contributor.advisorW.E.L. Grimson.en_US
dc.contributor.authorStauffer, Christopher P. (Christopher Paul), 1971-en_US
dc.contributor.otherMassachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science.en_US
dc.date.accessioned2008-02-28T16:00:36Z
dc.date.available2008-02-28T16:00:36Z
dc.date.copyright2002en_US
dc.date.issued2002en_US
dc.identifier.urihttp://dspace.mit.edu/handle/1721.1/8111en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/8111
dc.descriptionThesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2002.en_US
dc.descriptionIncludes bibliographical references (p. 161-166).en_US
dc.description.abstractOne common characteristic of all intelligent life is continuous perceptual input. A decade ago, simply recording and storing a a few minutes of full frame-rate NTSC video required special hardware. Today, an inexpensive personal computer can process video in real-time tracking and recording information about multiple objects for extended periods of time, which fundamentally enables this research. This thesis is about Perceptual Data Mining (PDM), the primary goal of which is to create a real-time, autonomous perception system that can be introduced into a wide variety of environments and, through experience, learn to model the activity in that environment. The PDM framework infers as much as possible about the presence, type, identity, location, appearance, and activity of each active object in an environment from multiple video sources, without explicit supervision. PDM is a bottom-up, data-driven approach that is built on a novel, robust attention mechanism that reliably detects moving objects in a wide variety of environments. A correspondence system tracks objects through time and across multiple sensors producing sets of observations of objects that correspond to the same object in extended environments. Using a co-occurrence modeling technique that exploits the variation exhibited by objects as they move through the environment, the types of objects, the activities that objects perform, and the appearance of specific classes of objects are modeled. Different applications of this technique are demonstrated along with a discussion of the corresponding issues.en_US
dc.description.abstract(cont.) Given the resulting rich description of the active objects in the environment, it is possible to model temporal patterns. An effective method for modeling periodic cycles of activity is demonstrated in multiple environments. This framework can learn to concisely describe regularities of the activity in an environment as well as determine atypical observations. Though this is accomplished without any supervision, the introduction of a minimal amount of user interaction could be used to produce complex, task-specific perception systems.en_US
dc.description.statementofresponsibilityby Christopher P. Stauffer.en_US
dc.format.extent166 p.en_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsM.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/8111en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582
dc.subjectElectrical Engineering and Computer Science.en_US
dc.titlePerceptual data mining : bootstrapping visual intelligence from tracking behavioren_US
dc.typeThesisen_US
dc.description.degreePh.D.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
dc.identifier.oclc51333786en_US


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