Sidekick agents for sequential planning problems
Author(s)
Macindoe, Owen
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Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.
Advisor
Leslie Pack Kaelbling and Tomás Lozano-Pérez.
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Show full item recordAbstract
Effective Al sidekicks must solve the interlinked problems of understanding what their human collaborator's intentions are and planning actions to support them. This thesis explores a range of approximate but tractable approaches to planning for AI sidekicks based on decision-theoretic methods that reason about how the sidekick's actions will effect their beliefs about unobservable states of the world, including their collaborator's intentions. In doing so we extend an existing body of work on decision-theoretic models of assistance to support information gathering and communication actions. We also apply Monte Carlo tree search methods for partially observable domains to the problem and introduce an ensemble-based parallelization strategy. These planning techniques are demonstrated across a range of video game domains.
Description
Thesis (Ph. D.)--Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2013. Cataloged from PDF version of thesis. Includes bibliographical references (pages 127-131).
Date issued
2013Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer SciencePublisher
Massachusetts Institute of Technology
Keywords
Electrical Engineering and Computer Science.