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dc.contributor.advisorEric Klopfer.en_US
dc.contributor.authorConrad, Shawn (Shawn S.)en_US
dc.contributor.otherMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.en_US
dc.date.accessioned2014-03-06T15:40:08Z
dc.date.available2014-03-06T15:40:08Z
dc.date.copyright2013en_US
dc.date.issued2013en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/85411
dc.descriptionThesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2013.en_US
dc.descriptionCataloged from PDF version of thesis.en_US
dc.descriptionIncludes bibliographical references (pages 73-74).en_US
dc.description.abstractWith the United States of America suffering from a lack of scientifically literate grade and secondary school students, educational games offer an opportunity to engage and inspire students to take interest in science, technology, engineering, and mathematical (STEM) subjects. Learning assessment techniques coupled with machine learning algorithms can be utilized to record student's in-game actions and formulate a model of the student's knowledge. This paper describes "Experiment Centered Assessment Design" (XCD), a framework for structuring a learning assessment feedback loop. XCD builds on the "Evidence Centered Assessment Design" (ECD) approach, which uses tasks to elicit evidence about a student and his learning. XCD defines every task as an experiment in the scientific method, where an experiment maps a test of factors to observable outcomes. This XCD framework was applied to prototype quests in a massively multiplayer online (MMO) educational game. Future work would apply machine learning techniques to the information captured from XCD to provide feedback to students, teachers, and researchers.en_US
dc.description.statementofresponsibilityby Shawn Conrad.en_US
dc.format.extent74 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsM.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectElectrical Engineering and Computer Science.en_US
dc.titleExperiment centered design in a massively multiplayer online educational gameen_US
dc.typeThesisen_US
dc.description.degreeM. Eng.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
dc.identifier.oclc870311158en_US


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