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dc.contributor.advisorRichard Eberhardt.en_US
dc.contributor.authorThomson, Alec (Alec P.)en_US
dc.contributor.otherMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.en_US
dc.date.accessioned2014-03-06T15:47:27Z
dc.date.available2014-03-06T15:47:27Z
dc.date.copyright2013en_US
dc.date.issued2013en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/85513
dc.descriptionThesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2013.en_US
dc.descriptionCataloged from PDF version of thesis.en_US
dc.descriptionIncludes bibliographical references (pages 109-110).en_US
dc.description.abstractIn this thesis, I designed and implemented a set of designer-targeted tools and libraries for procedurally generating puzzles for video games and interactive fiction. The system has the goals of producing solvable and flexible general-purpose puzzles through the use of simple tools targeted at small development teams. The system is implemented as two graphical tools built with the Java Swing Toolkit and a runtime library written for the popular Unity game engine. Two games have been built with earlier versions of the tools and one game was built with the most recent iteration of the tools to test the effectiveness of the system.en_US
dc.description.statementofresponsibilityby Alec Thomson.en_US
dc.format.extent110 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsM.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectElectrical Engineering and Computer Science.en_US
dc.titleA system for procedurally generating puzzles for gamesen_US
dc.typeThesisen_US
dc.description.degreeM. Eng.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
dc.identifier.oclc871036566en_US


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