Generation of non-verbal behavior for an embodied conversational character
Author(s)
Grantham, Sola
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Alternative title
Beat generation
Other Contributors
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.
Advisor
Justine Cassell.
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Show full item recordAbstract
This thesis discusses the generation of multi-modal conversational cues in animated computer characters. Drawing from psycholinguistic literature of behaviors observed in human-human interactions, a study of turn-taking cues in a human-computer interaction, and previous work in creating animated conversational agents, I attempt to formulate a set of behaviors and appropriate times to produce these behaviors for a new conversational character, Rea.
Description
Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 1998. Thesis: S.B., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 1998. Title as it appears in MIT Commencement Exercises program, June 5, 1998, p. 140: Beat generation. Cataloged from PDF version of thesis. Includes bibliographical references (pages 91-95).
Date issued
1998Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer SciencePublisher
Massachusetts Institute of Technology
Keywords
Electrical Engineering and Computer Science.