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dc.contributor.advisorOlivier de Weck.en_US
dc.contributor.authorGuinto, Roi Johnen_US
dc.contributor.otherMassachusetts Institute of Technology. Technology and Policy Program.en_US
dc.date.accessioned2014-09-19T21:36:46Z
dc.date.available2014-09-19T21:36:46Z
dc.date.copyright2014en_US
dc.date.issued2014en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/90050
dc.descriptionThesis: S.M. in Technology and Policy, Massachusetts Institute of Technology, Engineering Systems Division, Technology and Policy Program, 2014.en_US
dc.descriptionCataloged from PDF version of thesis.en_US
dc.descriptionIncludes bibliographical references (pages 85-88). Gameography: page 89.en_US
dc.description.abstractGaming has been explored as a research technique in complex systems to explore human interactions within technical domains. These so-called "serious games" are designed for purposes outside of pure entertainment and are intended to help researchers engage with qualitative data that focuses on human behavior. This thesis focuses on a research game called ColumBID which was designed for the Production in the Innovation Economy shipbuilding study. This game seeks to understand the negotiation process in defense contracting and is used to facilitate and record the participants' movement through the tradespace. From a game theory perspective, we analyzed the non-Pareto dominant movements through the tradespace and found that humans explore the space by sliding along fronts until they reach an optimal and then jumping to another front to negotiate another optimal point. The players then compare these optimal points to simplify the multi-variable optimization. We found that an 8% contract price improvement in the competitive case compared to the monopolistic case. This thesis recommends that serious research game design focus on questions about the process rather than the endgame optimization.en_US
dc.description.statementofresponsibilityby Roi John Guinto.en_US
dc.format.extent89 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsM.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectEngineering Systems Division.en_US
dc.subjectTechnology and Policy Program.en_US
dc.titleSerious games for improved defense contractingen_US
dc.typeThesisen_US
dc.description.degreeS.M. in Technology and Policyen_US
dc.contributor.departmentMassachusetts Institute of Technology. Engineering Systems Division
dc.contributor.departmentTechnology and Policy Program
dc.identifier.oclc890140134en_US


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