Spellbound : an activity-based outdoor mobile multiplayer game
Activity-based outdoor mobile multiplayer game
Massachusetts Institute of Technology. Department of Architecture. Program in Media Arts and Sciences.
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Traditional outdoor recreation is physically and emotionally rewarding from goal directed social activities and encourages a connection with the real world but can be logistically difficult. Online gaming allows people to play together despite physical distances and differences in time zones. Players enjoy new experiences in awe-inspiring interactive worlds while effectively inactive. This project is a physically active outdoor social game that embeds a layer of fantasy and challenge in the real world employing location-based technologies available on mobile phones. Requiring the game be multiplayer in real-time and played in a physical space presents certain limitations in the design of input and output mechanics. This project demonstrates how those constraints were managed to create a compelling experience. A sixteen people evaluation validates the concept while observations and feedback suggest future improvements.
Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2013.This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.119Cataloged from student-submitted PDF version of thesis.Includes bibliographical references (pages 109-118).
DepartmentMassachusetts Institute of Technology. Department of Architecture. Program in Media Arts and Sciences.; Program in Media Arts and Sciences (Massachusetts Institute of Technology)
Massachusetts Institute of Technology
Architecture. Program in Media Arts and Sciences.