3 - DJ : sampling as design
Author(s)
Patel, Sayjel Vijay![Thumbnail](/bitstream/handle/1721.1/97368/910672042-MIT.pdf.jpg?sequence=3&isAllowed=y)
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Alternative title
Sampling as design
Other Contributors
Massachusetts Institute of Technology. Department of Architecture.
Advisor
Skylar Tibbits.
Terms of use
Metadata
Show full item recordAbstract
3D Sampling is introduced as a new spatial craft that can be applied to architectural design, akin to how sampling is applied in the field of electronic music. Through the development of 3-DJ, a prototype design software, I propose a design methodology that enables a designer to evaluate, remix, and implement qualities identified from 3D scans to generate architectural features that would otherwise be impossible using conventional computer modeling methods. I demonstrate, through the production of physical prototypes and empirical testing, that material qualities derived from the geometry of the 3D scan can be isolated and enhanced. Finally, I show how 3D Sampling can be applied in the design process through three case studies, involving the design of optical, haptic, and camouflage material qualities and performances, suggestive of applications at landscape, architectural, and product design scales.
Description
Thesis: M. Arch., Massachusetts Institute of Technology, Department of Architecture, 2015. Cataloged from PDF version of thesis. Includes bibliographical references (pages 120-121).
Date issued
2015Department
Massachusetts Institute of Technology. Department of ArchitecturePublisher
Massachusetts Institute of Technology
Keywords
Architecture.