Show simple item record

dc.contributor.advisorV. Michael Bove Jr.en_US
dc.contributor.authorZimmerman, Kristin Michelleen_US
dc.contributor.otherMassachusetts Institute of Technology. Department of Mechanical Engineering.en_US
dc.date.accessioned2015-09-17T19:09:15Z
dc.date.available2015-09-17T19:09:15Z
dc.date.copyright2015en_US
dc.date.issued2015en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/98745
dc.descriptionThesis: S.B., Massachusetts Institute of Technology, Department of Mechanical Engineering, 2015.en_US
dc.descriptionCataloged from PDF version of thesis.en_US
dc.descriptionIncludes bibliographical references (page 42).en_US
dc.description.abstractMuch of children's play time has shifted from outdoor activities to human-screen interactions on smart devices. While the digital world offers many creative play outlets that would be impossible in the physical world, the physical world has a wealth of hands-on learning and cooperative play opportunities that should not be overlooked. Networked Playscapes is a project which merges electronics with physical play to re-imagine playgrounds in a way that appeals to 21st century children. There are many new forms these play structures could take; this thesis will focus on bringing one of these concepts to life. The concept for the play structure is one that no kid can easily resist: bubble wrap. A pair of large, reinflatable bubble wrap systems was designed and a proof-of-concept prototype was constructed. Each system consists of a series of "bubbles" that will pop when pressed. The systems will network over the internet so that popping a bubble in one location pops it in the other. This simple, playful interaction, completed from two geographically and culturally disparate locations, encourages collaboration and competition between both those interacting side by side and those interacting through telepresence.en_US
dc.description.statementofresponsibilityby Kristin Michelle Zimmerman.en_US
dc.format.extent42 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsM.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectMechanical Engineering.en_US
dc.titleDesigning and prototyping networked collaborative play structuresen_US
dc.typeThesisen_US
dc.description.degreeS.B.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Mechanical Engineering
dc.identifier.oclc920886261en_US


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record