<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-19T23:08:37Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/100603" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/100603</identifier><datestamp>2026-06-06T00:55:26Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131023</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Eric Klopfer.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Hung, Jacqueline</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2016-01-04T19:57:47Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="available">2016-01-04T19:57:47Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">2015</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="issued" lang="en_US">2015</dim:field>
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   <dim:field mdschema="dc" element="description" lang="en_US">Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2015.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">This electronic version was submitted by the student author.  The certified thesis is available in the Institute Archives and Special Collections.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Title as it appears in MIT Commencement Exercises program, June 5, 2015: An intuitive and functional design for the TaleBlazer game editor. Cataloged from student-submitted PDF version of thesis.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (page 77).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">TaleBlazer is a platform for creating and playing location-based augmented-reality games. The TaleBlazer web-based editor allows users to build customized games using a blocks-based programming language. In order to allow more user groups to utilize various features offered by TaleBlazer, building an intuitive editor user interface is especially essential to maximizing usability and learnability. This thesis presents a new version of the editor with improved front-end design and a new tutorials system. The updated implementation is intuitive, powerful, and user-friendly for both novice and experienced TaleBlazer users.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Jacqueline Hung.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">M.Eng.</dim:field>
   <dim:field mdschema="dc" element="format" qualifier="extent" lang="en_US">77 pages</dim:field>
   <dim:field mdschema="dc" element="language" qualifier="iso" lang="en_US">eng</dim:field>
   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
   <dim:field mdschema="dc" element="rights" lang="en_US">M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.</dim:field>
   <dim:field mdschema="dc" element="rights" qualifier="uri" lang="en_US">http://dspace.mit.edu/handle/1721.1/7582</dim:field>
   <dim:field mdschema="dc" element="subject" lang="en_US">Electrical Engineering and Computer Science.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">Usability and learnability improvements for the TaleBlazer game editor</dim:field>
   <dim:field mdschema="dc" element="title" qualifier="alternative" lang="en_US">Intuitive and functional design for the TaleBlazer game editor</dim:field>
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   	&lt;Title>Usability and learnability improvements for the TaleBlazer game editor&lt;/Title>
   	&lt;Subtitle>Intuitive and functional design for the TaleBlazer game editor&lt;/Subtitle>
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   	&lt;PublicationDate>2015&lt;/PublicationDate>
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   	&lt;Abstract>TaleBlazer is a platform for creating and playing location-based augmented-reality games. The TaleBlazer web-based editor allows users to build customized games using a blocks-based programming language. In order to allow more user groups to utilize various features offered by TaleBlazer, building an intuitive editor user interface is especially essential to maximizing usability and learnability. This thesis presents a new version of the editor with improved front-end design and a new tutorials system. The updated implementation is intuitive, powerful, and user-friendly for both novice and experienced TaleBlazer users.&lt;/Abstract>
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