<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-20T23:04:01Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/104256" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/104256</identifier><datestamp>2022-07-26T16:19:40Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131023</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Ian Condry.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Stuhl, Andy Kelleher</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Department of Comparative Media Studies.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department" lang="en_US">Massachusetts Institute of Technology. Program in Comparative Media Studies/Writing</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2016-09-13T19:18:03Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="available">2016-09-13T19:18:03Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">2016</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="issued" lang="en_US">2016</dim:field>
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   <dim:field mdschema="dc" element="identifier" qualifier="oclc" lang="en_US">958152276</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Thesis: S.M. in Comparative Media Studies, Massachusetts Institute of Technology, Department of Humanities, 2016.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Cataloged from PDF version of thesis.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (pages 83-85).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">As everyday musical experiences move further into software platforms, an interest among musicians in taking fuller advantage of computational media produces a strand of interactive, software-based musical works I call open mediational music. This phenomenon stands apart from other types of creative work centered on music and interaction by valorizing the listener's responsibility for instantiating musical works. It also advances an agenda of openness with respect to interactivity as a principle of new media. I center four case studies on a set of interactive musical works that exemplify this phenomenon: Reflective by Reiko Yamada, Thicket by Morgan Packard and Joshue Ott, Jazz. Computer by Yotam Mann and Sarah Rothberg, and Baggage Allowance by Pamela Z. Each of these works takes shape out of unique motivations and in different forms and settings. Collectively, they advance a notion of platforms as objects of critical awareness and propose listening as a model for mindful participation in algorithmic environments. Illuminating the distinct claims that sound and software hold on one another as creative domains, open mediational music invites listeners to rehearse a conscientious engagement with the sites and conditions of computationally mediated cultural encounter.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Andy Kelleher Stuhl.</dim:field>
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   <dim:field mdschema="dc" element="format" qualifier="extent" lang="en_US">85 pages</dim:field>
   <dim:field mdschema="dc" element="language" qualifier="iso" lang="en_US">eng</dim:field>
   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
   <dim:field mdschema="dc" element="rights" lang="en_US">M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.</dim:field>
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   <dim:field mdschema="dc" element="subject" lang="en_US">Humanities.</dim:field>
   <dim:field mdschema="dc" element="subject" lang="en_US">Comparative Media Studies.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">Listening in code : process and politics in interactive musical works</dim:field>
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   	&lt;Title>Listening in code : process and politics in interactive musical works&lt;/Title>
   	&lt;Subtitle>Process and politics in interactive musical works&lt;/Subtitle>
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   	&lt;Abstract>As everyday musical experiences move further into software platforms, an interest among musicians in taking fuller advantage of computational media produces a strand of interactive, software-based musical works I call open mediational music. This phenomenon stands apart from other types of creative work centered on music and interaction by valorizing the listener&amp;apos;s responsibility for instantiating musical works. It also advances an agenda of openness with respect to interactivity as a principle of new media. I center four case studies on a set of interactive musical works that exemplify this phenomenon: Reflective by Reiko Yamada, Thicket by Morgan Packard and Joshue Ott, Jazz. Computer by Yotam Mann and Sarah Rothberg, and Baggage Allowance by Pamela Z. Each of these works takes shape out of unique motivations and in different forms and settings. Collectively, they advance a notion of platforms as objects of critical awareness and propose listening as a model for mindful participation in algorithmic environments. Illuminating the distinct claims that sound and software hold on one another as creative domains, open mediational music invites listeners to rehearse a conscientious engagement with the sites and conditions of computationally mediated cultural encounter.&lt;/Abstract>
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