<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-19T14:03:54Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/111488" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/111488</identifier><datestamp>2026-06-06T00:47:44Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131023</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Takehiko Nagakura.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Sun, Meng, M.Arch Massachusetts Institute of Technology</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Department of Architecture.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Massachusetts Institute of Technology. Department of Architecture</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2017-09-15T15:36:23Z</dim:field>
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   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">2017</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="issued" lang="en_US">2017</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="uri">http://hdl.handle.net/1721.1/111488</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="oclc" lang="en_US">1003322506</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Thesis: M. Arch., Massachusetts Institute of Technology, Department of Architecture, 2017.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Cataloged from PDF version of thesis.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (page 61).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">Space is a container for memory. This metaphor is built upon the observation that the human mind can easily acquire spatial information without much deliberation. Moreover, non-spatial information can be better retrieved when associated with a spatial memory. The mnemonic function of space has been explored since ancient Greek and Roman times. The method of loci uses imaginary space and its spatial continuity to encode information and its sequence. Physical space, such as museum, was also used as cognitive device to enforce knowledge structures and for future information retrieval. The science of spatial cognition demonstrates how human perception is tuned to the features of the environment. In the digital age, representation of information in visual space shifted from mirroring the real world to triggering experience symbolically. What should virtual space permit and deny in parallel to the real world? Symbolic systems can be capable of eliciting the rich virtual experience from the mind's myriad depths, with even more leverage compared to representing objects in mechanical context. Given space's mnemonic function and cyberspace's rich potential, this thesis explores the design of virtual space for projecting, retrieving, and composing memory. The project propose different spatial design schemes to experiment with and understand the possible relations between virtual space and memory.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Meng Sun.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">M.Arch.</dim:field>
   <dim:field mdschema="dc" element="format" qualifier="extent" lang="en_US">63 pages</dim:field>
   <dim:field mdschema="dc" element="language" qualifier="iso" lang="en_US">eng</dim:field>
   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
   <dim:field mdschema="dc" element="rights" lang="en_US">MIT theses are protected by copyright. They may be viewed, downloaded, or printed from this source but further reproduction or distribution in any format is prohibited without written permission.</dim:field>
   <dim:field mdschema="dc" element="rights" qualifier="uri" lang="en_US">http://dspace.mit.edu/handle/1721.1/7582</dim:field>
   <dim:field mdschema="dc" element="subject" lang="en_US">Architecture.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">Cyberspace as a memory container</dim:field>
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   	&lt;Title>Cyberspace as a memory container&lt;/Title>
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   	&lt;PublicationDate>2017&lt;/PublicationDate>
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        	&lt;DisplayName>Sun, Meng, M.Arch Massachusetts Institute of Technology&lt;/DisplayName>
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    &lt;Keyword>Architecture.&lt;/Keyword>
   	&lt;Abstract>Space is a container for memory. This metaphor is built upon the observation that the human mind can easily acquire spatial information without much deliberation. Moreover, non-spatial information can be better retrieved when associated with a spatial memory. The mnemonic function of space has been explored since ancient Greek and Roman times. The method of loci uses imaginary space and its spatial continuity to encode information and its sequence. Physical space, such as museum, was also used as cognitive device to enforce knowledge structures and for future information retrieval. The science of spatial cognition demonstrates how human perception is tuned to the features of the environment. In the digital age, representation of information in visual space shifted from mirroring the real world to triggering experience symbolically. What should virtual space permit and deny in parallel to the real world? Symbolic systems can be capable of eliciting the rich virtual experience from the mind&amp;apos;s myriad depths, with even more leverage compared to representing objects in mechanical context. Given space&amp;apos;s mnemonic function and cyberspace&amp;apos;s rich potential, this thesis explores the design of virtual space for projecting, retrieving, and composing memory. The project propose different spatial design schemes to experiment with and understand the possible relations between virtual space and memory.&lt;/Abstract>
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