<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-18T21:47:40Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/119549" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/119549</identifier><datestamp>2026-06-06T00:49:13Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131023</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">William T. Freeman.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Ye, Vickie</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2018-12-11T20:39:43Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="available">2018-12-11T20:39:43Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">2018</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="issued" lang="en_US">2018</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="uri">http://hdl.handle.net/1721.1/119549</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="oclc" lang="en_US">1076273089</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2018.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">This electronic version was submitted by the student author.  The certified thesis is available in the Institute Archives and Special Collections.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Cataloged from student-submitted PDF version of thesis.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (pages 81-83).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">In this thesis, we explore new imaging systems that arise from everyday occlusions and shadows. By modeling the structured shadows created by various occlusions, we are able to recover hidden scenes. We explore three such imaging systems. In the first, we use a wall corner to recover one-dimensional motion in the hidden scene behind the corner. We show experimental results using this method in several natural environments. We also extend this method to be used in other applications, such as for automotive collision avoidance systems. In the second, we use doorways and spheres to recover two-dimensional images of a hidden scene behind the occlusions. We show experimental results of this method in simulations and in natural environments. Finally, we present how to extend this approach to infer a 4D light field of a hidden scene from 2D shadows cast by a known occluder. Using the shadow cast by a real house plant, we are able to recover low resolution light fields with different levels of texture and parallax complexity.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Vickie Ye.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">M.Eng.</dim:field>
   <dim:field mdschema="dc" element="format" qualifier="extent" lang="en_US">83 pages</dim:field>
   <dim:field mdschema="dc" element="language" qualifier="iso" lang="en_US">eng</dim:field>
   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
   <dim:field mdschema="dc" element="rights" lang="en_US">MIT theses are protected by copyright. They may be viewed, downloaded, or printed from this source but further reproduction or distribution in any format is prohibited without written permission.</dim:field>
   <dim:field mdschema="dc" element="rights" qualifier="uri" lang="en_US">http://dspace.mit.edu/handle/1721.1/7582</dim:field>
   <dim:field mdschema="dc" element="subject" lang="en_US">Electrical Engineering and Computer Science.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">Accidental cameras : creating images from shadows</dim:field>
   <dim:field mdschema="dc" element="title" qualifier="alternative" lang="en_US">Creating images from shadows</dim:field>
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   	&lt;Title>Accidental cameras : creating images from shadows&lt;/Title>
   	&lt;Subtitle>Creating images from shadows&lt;/Subtitle>
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   	&lt;PublicationDate>2018&lt;/PublicationDate>
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        	&lt;DisplayName>Ye, Vickie&lt;/DisplayName>
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    &lt;Keyword>Electrical Engineering and Computer Science.&lt;/Keyword>
   	&lt;Abstract>In this thesis, we explore new imaging systems that arise from everyday occlusions and shadows. By modeling the structured shadows created by various occlusions, we are able to recover hidden scenes. We explore three such imaging systems. In the first, we use a wall corner to recover one-dimensional motion in the hidden scene behind the corner. We show experimental results using this method in several natural environments. We also extend this method to be used in other applications, such as for automotive collision avoidance systems. In the second, we use doorways and spheres to recover two-dimensional images of a hidden scene behind the occlusions. We show experimental results of this method in simulations and in natural environments. Finally, we present how to extend this approach to infer a 4D light field of a hidden scene from 2D shadows cast by a known occluder. Using the shadow cast by a real house plant, we are able to recover low resolution light fields with different levels of texture and parallax complexity.&lt;/Abstract>
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