<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-19T13:16:17Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/119721" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/119721</identifier><datestamp>2026-06-06T00:55:06Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131023</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Joshua B. Tenenbaum.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Ray Chaudhuri, Shraman</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2018-12-18T19:47:13Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="available">2018-12-18T19:47:13Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">2018</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="issued" lang="en_US">2018</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="uri">http://hdl.handle.net/1721.1/119721</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="oclc" lang="en_US">1078638333</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2018.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">This electronic version was submitted by the student author.  The certified thesis is available in the Institute Archives and Special Collections.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Cataloged from student-submitted PDF version of thesis.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (pages 41-43).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">While state-of-the-art machine learning models can outperform humans on certain tasks, most of them generalize poorly across domains and cannot reason about complex scenes. In this paper, we attempt to resolve this shortcoming by incorporating a physics engine as a prior for scene understanding. We test our approach on two computer vision tasks -- pose estimation and object matching -- under full occlusion, and demonstrate superior performance over state-of-the-art methods. We also present a preliminary case study which demonstrates that our model is consistent with human behavior. Our work demonstrates a successful approach to a novel and challenging task, provides a general framework to infer latent factors of scene via physics simulation, and extends support for intuitive physics-based approaches for robust visual reasoning.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Shraman Ray Chaudhuri.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">M.Eng.</dim:field>
   <dim:field mdschema="dc" element="format" qualifier="extent" lang="en_US">43 pages</dim:field>
   <dim:field mdschema="dc" element="language" qualifier="iso" lang="en_US">eng</dim:field>
   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
   <dim:field mdschema="dc" element="rights" lang="en_US">MIT theses are protected by copyright. They may be viewed, downloaded, or printed from this source but further reproduction or distribution in any format is prohibited without written permission.</dim:field>
   <dim:field mdschema="dc" element="rights" qualifier="uri" lang="en_US">http://dspace.mit.edu/handle/1721.1/7582</dim:field>
   <dim:field mdschema="dc" element="subject" lang="en_US">Electrical Engineering and Computer Science.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">Reasoning about objects under full occlusion</dim:field>
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   	&lt;Title>Reasoning about objects under full occlusion&lt;/Title>
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   	&lt;PublicationDate>2018&lt;/PublicationDate>
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        	&lt;DisplayName>Ray Chaudhuri, Shraman&lt;/DisplayName>
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    &lt;Keyword>Electrical Engineering and Computer Science.&lt;/Keyword>
   	&lt;Abstract>While state-of-the-art machine learning models can outperform humans on certain tasks, most of them generalize poorly across domains and cannot reason about complex scenes. In this paper, we attempt to resolve this shortcoming by incorporating a physics engine as a prior for scene understanding. We test our approach on two computer vision tasks -- pose estimation and object matching -- under full occlusion, and demonstrate superior performance over state-of-the-art methods. We also present a preliminary case study which demonstrates that our model is consistent with human behavior. Our work demonstrates a successful approach to a novel and challenging task, provides a general framework to infer latent factors of scene via physics simulation, and extends support for intuitive physics-based approaches for robust visual reasoning.&lt;/Abstract>
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