<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-19T01:35:41Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/123647" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/123647</identifier><datestamp>2021-07-05T14:03:20Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131023</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Andrew Lippman.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Retzepi, Kallirroi.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Program in Media Arts and Sciences (Massachusetts Institute of Technology)</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department" lang="en_US">Program in Media Arts and Sciences (Massachusetts Institute of Technology)</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2020-01-23T17:02:30Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="available">2020-01-23T17:02:30Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">2019</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="issued" lang="en_US">2019</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="uri">https://hdl.handle.net/1721.1/123647</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="oclc" lang="en_US">1136614003</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2019</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Cataloged from PDF version of thesis.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (pages 41-43).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">This thesis lies in the intersection of three avenues: physical non-screen interfaces, storytelling promoting community connectedness and hyper-locality afforded by decentralization. The central question addressed is whether the design and underlying technology of entry points to a network change the way people interact with it and the experience they have. To explore this, I designed and engineered a set of playful physical objects which function as nodes of a hyper-local network. Information bestowed upon this network remains within these nodes, cryptographically secure, and accessible only to local community members who are aware of the network's existence and mode of operation. I successfully deployed this network in four locations across the MIT campus, where members of the MIT community could record and listen to audio messages using the physical objects. Given the choice, people engaged with the decentralized, closed network more than they did with the control (open) one. The messages collected by the former had a more positive sentiment score and their language was more personal than the control. This work is indicative, but not definitive, evidence that the suggested decentralized and closed network fostered a more positive and expressive discourse than its control counterpart.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Kallirroi Retzepi.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">S.M.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="collection" lang="en_US">S.M. Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences</dim:field>
   <dim:field mdschema="dc" element="format" qualifier="extent" lang="en_US">43 pages</dim:field>
   <dim:field mdschema="dc" element="language" qualifier="iso" lang="en_US">eng</dim:field>
   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
   <dim:field mdschema="dc" element="rights" lang="en_US">MIT theses are protected by copyright. They may be viewed, downloaded, or printed from this source but further reproduction or distribution in any format is prohibited without written permission.</dim:field>
   <dim:field mdschema="dc" element="rights" qualifier="uri" lang="en_US">http://dspace.mit.edu/handle/1721.1/7582</dim:field>
   <dim:field mdschema="dc" element="subject" lang="en_US">Program in Media Arts and Sciences</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">Internet as an object</dim:field>
   <dim:field mdschema="dc" element="type" lang="en_US">Thesis</dim:field>
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   <dim:field mdschema="mit" element="thesis" qualifier="degree" lang="en_US">Master</dim:field>
   <dim:field mdschema="mit" element="thesis" qualifier="department" lang="en_US">Media</dim:field>
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   	&lt;Title>Internet as an object&lt;/Title>
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   	&lt;PublicationDate>2019&lt;/PublicationDate>
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        	&lt;DisplayName>Retzepi, Kallirroi.&lt;/DisplayName>
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    &lt;Keyword>Program in Media Arts and Sciences&lt;/Keyword>
   	&lt;Abstract>This thesis lies in the intersection of three avenues: physical non-screen interfaces, storytelling promoting community connectedness and hyper-locality afforded by decentralization. The central question addressed is whether the design and underlying technology of entry points to a network change the way people interact with it and the experience they have. To explore this, I designed and engineered a set of playful physical objects which function as nodes of a hyper-local network. Information bestowed upon this network remains within these nodes, cryptographically secure, and accessible only to local community members who are aware of the network&amp;apos;s existence and mode of operation. I successfully deployed this network in four locations across the MIT campus, where members of the MIT community could record and listen to audio messages using the physical objects. Given the choice, people engaged with the decentralized, closed network more than they did with the control (open) one. The messages collected by the former had a more positive sentiment score and their language was more personal than the control. This work is indicative, but not definitive, evidence that the suggested decentralized and closed network fostered a more positive and expressive discourse than its control counterpart.&lt;/Abstract>
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