<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-18T20:55:11Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/127157" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/127157</identifier><datestamp>2021-07-05T14:03:20Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131023</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Ju Li.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Hi, Qi,S.M.Massachusetts Institute of Technology.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Department of Mechanical Engineering.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department" lang="en_US">Massachusetts Institute of Technology. Department of Mechanical Engineering</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2020-09-03T17:49:51Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="available">2020-09-03T17:49:51Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">2020</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="issued" lang="en_US">2020</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="uri">https://hdl.handle.net/1721.1/127157</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="oclc" lang="en_US">1191844129</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Thesis: S.M., Massachusetts Institute of Technology, Department of Mechanical Engineering, May, 2020</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Cataloged from the official PDF of thesis.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (pages 55-59).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">Three-dimensional (3D) reconstruction and modeling of the human body and garments from images is a central open problem in computer vision, yet remains a challenge using machine learning techniques. We proposed a framework to generate the realistic 3D human from a single RGB image via machine learning. The framework is composed of an end-to-end 3D reconstruction neural net with a skinned multi-person linear model (SMPL) model by the generative adversarial networks (GANs). The 3D facial reconstruction used the morphable facial model by principal component analysis (PCA) and the LS3D-W database. The 3D garments are reconstructed by the multi-garment net (MGN) to generate UV-mapping and remapped into the human model with motion transferred by archive of motion capture as surface shapes (AMASS) dataset. The clothes simulated by the extended position based dynamics (XPBD) algorithm realized fast and realistic modeling.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Qi He.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">S.M.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="collection" lang="en_US">S.M. Massachusetts Institute of Technology, Department of Mechanical Engineering</dim:field>
   <dim:field mdschema="dc" element="format" qualifier="extent" lang="en_US">59 pages</dim:field>
   <dim:field mdschema="dc" element="language" qualifier="iso" lang="en_US">eng</dim:field>
   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
   <dim:field mdschema="dc" element="rights" lang="en_US">MIT theses may be protected by copyright. Please reuse MIT thesis content according to the MIT Libraries Permissions Policy, which is available through the URL provided.</dim:field>
   <dim:field mdschema="dc" element="rights" qualifier="uri" lang="en_US">http://dspace.mit.edu/handle/1721.1/7582</dim:field>
   <dim:field mdschema="dc" element="subject" lang="en_US">Mechanical Engineering.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">3D reconstruction of human body via machine learning</dim:field>
   <dim:field mdschema="dc" element="title" qualifier="alternative" lang="en_US">3 dimensional reconstruction of human body via machine learning</dim:field>
   <dim:field mdschema="dc" element="title" qualifier="alternative" lang="en_US">Three-dimensional reconstruction of human body via machine learning</dim:field>
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   <dim:field mdschema="mit" element="thesis" qualifier="degree" lang="en_US">Master</dim:field>
   <dim:field mdschema="mit" element="thesis" qualifier="department" lang="en_US">MechE</dim:field>
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   	&lt;Title>3D reconstruction of human body via machine learning&lt;/Title>
   	&lt;Subtitle>3 dimensional reconstruction of human body via machine learning&lt;/Subtitle>
   	&lt;Subtitle>Three-dimensional reconstruction of human body via machine learning&lt;/Subtitle>
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   	&lt;PublicationDate>2020&lt;/PublicationDate>
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        	&lt;DisplayName>Hi, Qi,S.M.Massachusetts Institute of Technology.&lt;/DisplayName>
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    &lt;Keyword>Mechanical Engineering.&lt;/Keyword>
   	&lt;Abstract>Three-dimensional (3D) reconstruction and modeling of the human body and garments from images is a central open problem in computer vision, yet remains a challenge using machine learning techniques. We proposed a framework to generate the realistic 3D human from a single RGB image via machine learning. The framework is composed of an end-to-end 3D reconstruction neural net with a skinned multi-person linear model (SMPL) model by the generative adversarial networks (GANs). The 3D facial reconstruction used the morphable facial model by principal component analysis (PCA) and the LS3D-W database. The 3D garments are reconstructed by the multi-garment net (MGN) to generate UV-mapping and remapped into the human model with motion transferred by archive of motion capture as surface shapes (AMASS) dataset. The clothes simulated by the extended position based dynamics (XPBD) algorithm realized fast and realistic modeling.&lt;/Abstract>
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