<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-18T20:01:17Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/139143" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/139143</identifier><datestamp>2022-01-15T04:00:23Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131023</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor">Shah, Devavrat</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author">Alumootil, Varkey</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science</dim:field>
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   <dim:field mdschema="dc" element="date" qualifier="issued">2021-06</dim:field>
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   <dim:field mdschema="dc" element="identifier" qualifier="uri">https://hdl.handle.net/1721.1/139143</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract">Performance of state-of-the art offline and model-based reinforcement learning (RL) algorithms deteriorates significantly when subjected to severe data scarcity and the presence of heterogeneous agents. In this work, we propose a model-based offline RL method to approach this setting. Using all available data from the various agents, we construct personalized simulators for each individual agent, which are then used to train RL policies. We do so by modeling the transition dynamics of the agents as a low rank tensor decomposition of latent factors associated with agents, states, and actions. We perform experiments on various benchmark environments and demonstrate improvement over existing offline approaches in the scarce data regime.</dim:field>
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   <dim:field mdschema="dc" element="title">Data-Efficient Offline Reinforcement Learning with Heterogeneous Agents</dim:field>
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   	&lt;Title>Data-Efficient Offline Reinforcement Learning with Heterogeneous Agents&lt;/Title>
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   	&lt;PublicationDate>2021-06&lt;/PublicationDate>
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        	&lt;DisplayName>Alumootil, Varkey&lt;/DisplayName>
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   	&lt;Abstract>Performance of state-of-the art offline and model-based reinforcement learning (RL) algorithms deteriorates significantly when subjected to severe data scarcity and the presence of heterogeneous agents. In this work, we propose a model-based offline RL method to approach this setting. Using all available data from the various agents, we construct personalized simulators for each individual agent, which are then used to train RL policies. We do so by modeling the transition dynamics of the agents as a low rank tensor decomposition of latent factors associated with agents, states, and actions. We perform experiments on various benchmark environments and demonstrate improvement over existing offline approaches in the scarce data regime.&lt;/Abstract>
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