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   <dim:field mdschema="dc" element="contributor" qualifier="advisor">Rus, Daniela</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author">Shubert, Ryan</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2022-06-15T13:07:41Z</dim:field>
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   <dim:field mdschema="dc" element="date" qualifier="issued">2022-02</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="submitted">2022-02-22T18:32:08.377Z</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="uri">https://hdl.handle.net/1721.1/143256</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract">In this paper, we present FlightMARL, an extension of the Flightmare simulator that implements a modular multi-agent reinforcement learning engine capable of supporting an array of models and algorithms. We explore representation learning of various different models in this environment. We implement recurrent agents as both discrete and continuous networks. We evaluate the learned representations of the models in the multi-agent environment. We demonstrate that agents constructed from continuous-time neural networks achieve interpretable causality in their representations.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree">M.Eng.</dim:field>
   <dim:field mdschema="dc" element="publisher">Massachusetts Institute of Technology</dim:field>
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   <dim:field mdschema="dc" element="rights">Copyright MIT</dim:field>
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   <dim:field mdschema="dc" element="title">FlightMARL: A Multi-Agent Reinforcement Learning Framework for Vision-Based Control of Autonomous Quadrotors</dim:field>
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   <dim:field mdschema="thesis" element="degree" qualifier="name">Master of Engineering in Electrical Engineering and Computer Science</dim:field>
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   	&lt;Title>FlightMARL: A Multi-Agent Reinforcement Learning Framework for Vision-Based Control of Autonomous Quadrotors&lt;/Title>
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   	&lt;PublicationDate>2022-02&lt;/PublicationDate>
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        	&lt;DisplayName>Shubert, Ryan&lt;/DisplayName>
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            &lt;DisplayName>Massachusetts Institute of Technology&lt;/DisplayName>
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   	&lt;Abstract>In this paper, we present FlightMARL, an extension of the Flightmare simulator that implements a modular multi-agent reinforcement learning engine capable of supporting an array of models and algorithms. We explore representation learning of various different models in this environment. We implement recurrent agents as both discrete and continuous networks. We evaluate the learned representations of the models in the multi-agent environment. We demonstrate that agents constructed from continuous-time neural networks achieve interpretable causality in their representations.&lt;/Abstract>
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