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   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">V. Michael Bove, Jr.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Quentmeyer, Tyeler, 1981-</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2005-06-02T19:26:33Z</dim:field>
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   <dim:field mdschema="dc" element="description" lang="en_US">Thesis (M. Eng. and S.B.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2004.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (leaves 75-76).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">We present a PC based system to simultaneously compute real-time holographic video content and to serve as a framebuffer to drive a holographic video display. Our system uses only 3 PCs each equipped with an nVidia Quadro FX 3000G video card. It replaces a SGI Onyx and the custom built Cheops Image Processing System that previously served as the platform driving the MIT second-generation Holovideo display. With a prototype content generation implementation, we compute holographic stereograms and update the display at a rate of roughly 2 frames per second.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Tyeler Quentmeyer.</dim:field>
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   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">S.B.</dim:field>
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   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
   <dim:field mdschema="dc" element="rights" lang="en_US">M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.</dim:field>
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   <dim:field mdschema="dc" element="title" lang="en_US">Delivering real-time holographic video content with off-the-shelf PC hardware</dim:field>
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   	&lt;Title>Delivering real-time holographic video content with off-the-shelf PC hardware&lt;/Title>
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   	&lt;Abstract>We present a PC based system to simultaneously compute real-time holographic video content and to serve as a framebuffer to drive a holographic video display. Our system uses only 3 PCs each equipped with an nVidia Quadro FX 3000G video card. It replaces a SGI Onyx and the custom built Cheops Image Processing System that previously served as the platform driving the MIT second-generation Holovideo display. With a prototype content generation implementation, we compute holographic stereograms and update the display at a rate of roughly 2 frames per second.&lt;/Abstract>
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