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   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Saman Amarasinghe.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Reyes, Juan C. (Juan Carlos), 1980-</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2005-06-02T19:29:44Z</dim:field>
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   <dim:field mdschema="dc" element="description" lang="en_US">Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2004.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (leaves 55-56).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">A programming language is more useful if it provides a level of abstraction that makes programming more intuitive and also allows the development of tools that take advantage of the language's internal representation. StreamIt, a language for the development of streaming applications, has a hierarchical and structural nature that lends itself to a graphical programming tool. I created a prototype StreamIt Graph Editor (SGE) to facilitate the development of streaming applications using StreamIt. The SGE provides intuitive visualization tools that allow developers to work more efficiently by automating certain processes. Thus, the programmer can focus more on design issues than on low level details that slow down the development process.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Juan C. Reyes.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">M.Eng.</dim:field>
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   <dim:field mdschema="dc" element="rights" lang="en_US">M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.</dim:field>
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   <dim:field mdschema="dc" element="subject" lang="en_US">Electrical Engineering and Computer Science.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">A graph editing framework for the StreamIt language</dim:field>
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   	&lt;Title>A graph editing framework for the StreamIt language&lt;/Title>
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   	&lt;Abstract>A programming language is more useful if it provides a level of abstraction that makes programming more intuitive and also allows the development of tools that take advantage of the language&amp;apos;s internal representation. StreamIt, a language for the development of streaming applications, has a hierarchical and structural nature that lends itself to a graphical programming tool. I created a prototype StreamIt Graph Editor (SGE) to facilitate the development of streaming applications using StreamIt. The SGE provides intuitive visualization tools that allow developers to work more efficiently by automating certain processes. Thus, the programmer can focus more on design issues than on low level details that slow down the development process.&lt;/Abstract>
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