<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-18T22:30:20Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/33035" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/33035</identifier><datestamp>2022-01-13T07:54:12Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131023</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Terry Knight.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Gunji, Akira</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Dept. of Architecture.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Massachusetts Institute of Technology. Department of Architecture</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2006-06-19T17:34:37Z</dim:field>
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   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">2005</dim:field>
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   <dim:field mdschema="dc" element="description" lang="en_US">Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2005.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (leaves 14-16).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">This proposal examines the Design process through developing a dialog or game-like graphic software environment. Inferring Design Environment (IDE) is a concept sketch that assimilates a dialog or turn-taking game onto a two dimensional digital canvas, which in turn helps designers learn about their learning processes. This turn-taking process eventually gives rise to meaningful expression through the use of a rule the Designer has made previously. Henceforth, learning is not something that has a goal and purpose such as teaching does, but is rather the emergence and discovery of an interaction of finite elements and the "self"' in an Environment.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Akira Gunji.</dim:field>
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   <dim:field mdschema="dc" element="format" qualifier="extent" lang="en_US">16 leaves</dim:field>
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   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
   <dim:field mdschema="dc" element="relation" qualifier="requires" lang="en_US">CDROM contains IDE version 1.0.2 both in zip and expanded files; an IDE file in .avi format; poster in various .tif and .jpg forms, as well as a presentation in .pdf format.</dim:field>
   <dim:field mdschema="dc" element="rights" lang="en_US">M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.</dim:field>
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   <dim:field mdschema="dc" element="subject" lang="en_US">Architecture.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">Inferring Design Environment (IDE) : "(re) shaping a design pattern as a learning process"</dim:field>
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   	&lt;Title>Inferring Design Environment (IDE) : &amp;quot;(re) shaping a design pattern as a learning process&amp;quot;&lt;/Title>
   	&lt;Subtitle>Reshaping a design pattern as a learning process&lt;/Subtitle>
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   	&lt;Abstract>This proposal examines the Design process through developing a dialog or game-like graphic software environment. Inferring Design Environment (IDE) is a concept sketch that assimilates a dialog or turn-taking game onto a two dimensional digital canvas, which in turn helps designers learn about their learning processes. This turn-taking process eventually gives rise to meaningful expression through the use of a rule the Designer has made previously. Henceforth, learning is not something that has a goal and purpose such as teaching does, but is rather the emergence and discovery of an interaction of finite elements and the &amp;quot;self&amp;quot;&amp;apos; in an Environment.&lt;/Abstract>
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