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   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Pattie Maes.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Feldman, Assaf</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Dept. of Architecture. Program In Media Arts and Sciences</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Program in Media Arts and Sciences (Massachusetts Institute of Technology)</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2006-08-25T18:54:33Z</dim:field>
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   <dim:field mdschema="dc" element="description" lang="en_US">Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2005.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (p. 66-67).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">Mobile and wearable interfaces try to integrate digital information into our everyday experiences but usually require more attention than is appropriate and often fail to do so in a natural and socially acceptable way. In this thesis we present "ReachMedia," a system for seamlessly providing just-in-time information for everyday objects. The system is built around a wireless wristband that detects objects that the user is interacting with and allows the use of gestures for interaction. Thus enables hands-and-eyes-free interfacing with relevant information using a unique combination of audio output and gestural input, allowing for socially acceptable, on-the-move interaction. We demonstrate that such an interaction is more natural to the user than existing mobile interfaces.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Assaf Feldman.</dim:field>
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   <dim:field mdschema="dc" element="subject" lang="en_US">Architecture. Program In Media Arts and Sciences</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">ReachMedia : on-the-move interaction with everyday objects</dim:field>
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   	&lt;Title>ReachMedia : on-the-move interaction with everyday objects&lt;/Title>
   	&lt;Subtitle>Reach Media : on-the-move interaction with everyday objects&lt;/Subtitle>
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   	&lt;Abstract>Mobile and wearable interfaces try to integrate digital information into our everyday experiences but usually require more attention than is appropriate and often fail to do so in a natural and socially acceptable way. In this thesis we present &amp;quot;ReachMedia,&amp;quot; a system for seamlessly providing just-in-time information for everyday objects. The system is built around a wireless wristband that detects objects that the user is interacting with and allows the use of gestures for interaction. Thus enables hands-and-eyes-free interfacing with relevant information using a unique combination of audio output and gestural input, allowing for socially acceptable, on-the-move interaction. We demonstrate that such an interaction is more natural to the user than existing mobile interfaces.&lt;/Abstract>
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