<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-18T21:43:38Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/44914" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/44914</identifier><datestamp>2022-01-13T07:55:03Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131023</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Neil A. Gershenfeld.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Dalrymple, David Allen</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Dept. of Architecture. Program in Media Arts and Sciences.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Program in Media Arts and Sciences (Massachusetts Institute of Technology)</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2009-03-20T19:31:39Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="available">2009-03-20T19:31:39Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">2008</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="issued" lang="en_US">2008</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="uri">http://hdl.handle.net/1721.1/44914</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="oclc" lang="en_US">300467171</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2008.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">This electronic version was submitted by the student author.  The certified thesis is available in the Institute Archives and Special Collections.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (p. 89-92).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">Numerous applications, from high-performance scientific computing to large, high-resolution multi-touch interfaces to strong artificial intelligence, push the practical physical limits of modern computers. Typical computers attempt to hide the physics as much as possible, running software composed of a series of instructions drawn from an arbitrary set to be executed upon data that can be accessed uniformly. However, we submit that by exposing, rather than hiding, the density and velocity of information and the spatially concurrent, asynchronous nature of logic, scaling down in size and up in complexity becomes significantly easier. In particular, we introduce "asynchronous logic automata", which are a specialization of both asynchronous cellular automata and Petri nets, and include Boolean logic primitives in each cell. We also show some example algorithms, means to create circuits, potential hardware implementations, and comparisons to similar models in past practice.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by David Allen Dalrymple.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">S.M.</dim:field>
   <dim:field mdschema="dc" element="format" qualifier="extent" lang="en_US">92 p.</dim:field>
   <dim:field mdschema="dc" element="language" qualifier="iso" lang="en_US">eng</dim:field>
   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
   <dim:field mdschema="dc" element="rights" lang="en_US">M.I.T. theses are protected by 
copyright. They may be viewed from this source for any purpose, but 
reproduction or distribution in any format is prohibited without written 
permission. See provided URL for inquiries about permission.</dim:field>
   <dim:field mdschema="dc" element="rights" qualifier="uri" lang="en_US">http://dspace.mit.edu/handle/1721.1/7582</dim:field>
   <dim:field mdschema="dc" element="subject" lang="en_US">Architecture. Program in Media Arts and Sciences.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">Asynchronous logic automata</dim:field>
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   	&lt;Title>Asynchronous logic automata&lt;/Title>
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   	&lt;PublicationDate>2008&lt;/PublicationDate>
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        	&lt;DisplayName>Dalrymple, David Allen&lt;/DisplayName>
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    &lt;Keyword>Architecture. Program in Media Arts and Sciences.&lt;/Keyword>
   	&lt;Abstract>Numerous applications, from high-performance scientific computing to large, high-resolution multi-touch interfaces to strong artificial intelligence, push the practical physical limits of modern computers. Typical computers attempt to hide the physics as much as possible, running software composed of a series of instructions drawn from an arbitrary set to be executed upon data that can be accessed uniformly. However, we submit that by exposing, rather than hiding, the density and velocity of information and the spatially concurrent, asynchronous nature of logic, scaling down in size and up in complexity becomes significantly easier. In particular, we introduce &amp;quot;asynchronous logic automata&amp;quot;, which are a specialization of both asynchronous cellular automata and Petri nets, and include Boolean logic primitives in each cell. We also show some example algorithms, means to create circuits, potential hardware implementations, and comparisons to similar models in past practice.&lt;/Abstract>
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