<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-19T00:21:44Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/46523" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/46523</identifier><datestamp>2022-01-13T07:54:29Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131023</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Dina Katabi.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Tay, Kah Keng</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2009-08-26T16:41:54Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="available">2009-08-26T16:41:54Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">2008</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="issued" lang="en_US">2008</dim:field>
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   <dim:field mdschema="dc" element="identifier" qualifier="oclc" lang="en_US">413972487</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Thesis (M. Eng.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 2008.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (p. 95-98).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">Network coding has been successfully employed to increase throughput for data transfers. However, coding inherently introduces packet inter-dependencies and adds decoding delays which increase latency. This makes it difficult to apply network coding to real-time video streaming where packets have tight arrival deadlines. This thesis presents FLOSS, a wireless protocol for streaming video multicast. At the core of FLOSS is a novel network code. This code maximizes the decoding opportunities at every receiver, and at the same time minimizes redundancy and decoding latency. Instead of sending packets plainly to a single receiver, a sender mixes in packets that are immediately beneficial to other receivers. This simple technique not only allows us to achieve the coding benefits of increased throughput, it also decreases delivery latency, unlike other network coding approaches. FLOSS performs coding over a rolling window of packets from a video flow, and determines with feedback the optimal set of packet transmissions needed to get video across in a timely and reliable manner. A second important characteristic of FLOSS is its ability to perform both interand intra-flow network coding at the same time. Our technique extends easily to support multiple video streams, enabling us to effectively and transparently apply network coding and opportunistic routing to video multicast in a wireless mesh. We devise VSSIM*, an improved video quality metric based on [46]. Our metric addresses a significant limitation of prior art and allows us to evaluate video with streaming errors like skipped and repeated frames. We have implemented FLOSS using Click [22]. Through experiments on a 12-node testbed, we demonstrate that our protocol outperforms both a protocol that does not use network coding and one that does so naively. We show that the improvement in video quality comes from increased throughput, decreased latency and opportunistic receptions from our scheme.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Kah Keng Tay.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">M.Eng.</dim:field>
   <dim:field mdschema="dc" element="format" qualifier="extent" lang="en_US">98 p.</dim:field>
   <dim:field mdschema="dc" element="language" qualifier="iso" lang="en_US">eng</dim:field>
   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
   <dim:field mdschema="dc" element="rights" lang="en_US">M.I.T. theses are protected by 
copyright. They may be viewed from this source for any purpose, but 
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   <dim:field mdschema="dc" element="rights" qualifier="uri" lang="en_US">http://dspace.mit.edu/handle/1721.1/7582</dim:field>
   <dim:field mdschema="dc" element="subject" lang="en_US">Electrical Engineering and Computer Science.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">Low-latency network coding for streaming video multicast</dim:field>
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   	&lt;Title>Low-latency network coding for streaming video multicast&lt;/Title>
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   	&lt;PublicationDate>2008&lt;/PublicationDate>
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    &lt;Keyword>Electrical Engineering and Computer Science.&lt;/Keyword>
   	&lt;Abstract>Network coding has been successfully employed to increase throughput for data transfers. However, coding inherently introduces packet inter-dependencies and adds decoding delays which increase latency. This makes it difficult to apply network coding to real-time video streaming where packets have tight arrival deadlines. This thesis presents FLOSS, a wireless protocol for streaming video multicast. At the core of FLOSS is a novel network code. This code maximizes the decoding opportunities at every receiver, and at the same time minimizes redundancy and decoding latency. Instead of sending packets plainly to a single receiver, a sender mixes in packets that are immediately beneficial to other receivers. This simple technique not only allows us to achieve the coding benefits of increased throughput, it also decreases delivery latency, unlike other network coding approaches. FLOSS performs coding over a rolling window of packets from a video flow, and determines with feedback the optimal set of packet transmissions needed to get video across in a timely and reliable manner. A second important characteristic of FLOSS is its ability to perform both interand intra-flow network coding at the same time. Our technique extends easily to support multiple video streams, enabling us to effectively and transparently apply network coding and opportunistic routing to video multicast in a wireless mesh. We devise VSSIM*, an improved video quality metric based on [46]. Our metric addresses a significant limitation of prior art and allows us to evaluate video with streaming errors like skipped and repeated frames. We have implemented FLOSS using Click [22]. Through experiments on a 12-node testbed, we demonstrate that our protocol outperforms both a protocol that does not use network coding and one that does so naively. We show that the improvement in video quality comes from increased throughput, decreased latency and opportunistic receptions from our scheme.&lt;/Abstract>
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