<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-19T02:02:38Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/46585" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/46585</identifier><datestamp>2022-01-13T07:55:03Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131023</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">V. Michael Bove, Jr.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Taylor, Brandon Thomas</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Dept. of Architecture. Program in Media Arts and Sciences.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Program in Media Arts and Sciences (Massachusetts Institute of Technology)</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2009-08-26T16:57:48Z</dim:field>
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   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">2008</dim:field>
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   <dim:field mdschema="dc" element="identifier" qualifier="oclc" lang="en_US">422637006</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2008.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (p. [85]-87).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">The Graspables project is an exploration of how measuring the way people hold and manipulate objects can be used as a user interface. As computational power continues to implemented in more and more objects and devices, new interaction methods need to be developed. The Graspables System is embodied by a physical set of sensors combined with pattern recognition software that can determine how users hold a device. The Graspables System has been implemented in two prototypes, the Bar of Soap and the Ball of Soap. User studies have been conducted demostrating the effectiveness of the Graspables System and a variety of applications have been developed to demonstrate its utility.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">Brandon Thomas Taylor.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">S.M.</dim:field>
   <dim:field mdschema="dc" element="format" qualifier="extent" lang="en_US">87 p.</dim:field>
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   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
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   <dim:field mdschema="dc" element="rights" qualifier="uri" lang="en_US">http://dspace.mit.edu/handle/1721.1/7582</dim:field>
   <dim:field mdschema="dc" element="subject" lang="en_US">Architecture. Program in Media Arts and Sciences.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">Graspables : Grasp recognition as a user interface</dim:field>
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   	&lt;Title>Graspables : Grasp recognition as a user interface&lt;/Title>
   	&lt;Subtitle>Grasp recognition as a user interface&lt;/Subtitle>
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   	&lt;Abstract>The Graspables project is an exploration of how measuring the way people hold and manipulate objects can be used as a user interface. As computational power continues to implemented in more and more objects and devices, new interaction methods need to be developed. The Graspables System is embodied by a physical set of sensors combined with pattern recognition software that can determine how users hold a device. The Graspables System has been implemented in two prototypes, the Bar of Soap and the Ball of Soap. User studies have been conducted demostrating the effectiveness of the Graspables System and a variety of applications have been developed to demonstrate its utility.&lt;/Abstract>
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