<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-19T00:41:12Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/49799" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/49799</identifier><datestamp>2026-06-06T01:04:34Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131023</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Mitchel Resnick.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">De Bonte, Austina M. (Austina Marija), 1975-</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Dept. of Electrical Engineering and Computer Science.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2009-11-06T16:37:10Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="available">2009-11-06T16:37:10Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">1998</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="issued" lang="en_US">1998</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="uri">http://hdl.handle.net/1721.1/49799</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="oclc" lang="en_US">50575891</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Thesis (M.Eng. and S.B.)--Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science, 1998.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (leaf 69).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">Pet Park is a graphical, networked virtual world for kids. Kids can log in to Pet Park over the Internet to talk with other kids and create new pets. They can design behaviors for their pets by writing scripts with a simple programming language for kids called YoYo. Pet Park is a collaborative building environment that recognizes the importance of community support for construction. This thesis discusses the differences between graphical online worlds like Pet Park and their text-based cousins. Many of these differences have important ramifications for the design and implementation of constructionist graphical environments. This thesis goes on to present a set of design criteria for a next generation of graphical learning worlds.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Austina M. De Bonte.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">M.Eng.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">S.B.</dim:field>
   <dim:field mdschema="dc" element="format" qualifier="extent" lang="en_US">69 leaves</dim:field>
   <dim:field mdschema="dc" element="language" qualifier="iso" lang="en_US">eng</dim:field>
   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
   <dim:field mdschema="dc" element="rights" lang="en_US">M.I.T. theses are protected by &#xd;
copyright. They may be viewed from this source for any purpose, but &#xd;
reproduction or distribution in any format is prohibited without written &#xd;
permission. See provided URL for inquiries about permission.</dim:field>
   <dim:field mdschema="dc" element="rights" qualifier="uri" lang="en_US">http://dspace.mit.edu/handle/1721.1/7582</dim:field>
   <dim:field mdschema="dc" element="subject" lang="en_US">Electrical Engineering and Computer Science.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">Pet Park : a virtual learning world for kids</dim:field>
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   	&lt;Title>Pet Park : a virtual learning world for kids&lt;/Title>
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   	&lt;PublicationDate>1998&lt;/PublicationDate>
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   	&lt;Abstract>Pet Park is a graphical, networked virtual world for kids. Kids can log in to Pet Park over the Internet to talk with other kids and create new pets. They can design behaviors for their pets by writing scripts with a simple programming language for kids called YoYo. Pet Park is a collaborative building environment that recognizes the importance of community support for construction. This thesis discusses the differences between graphical online worlds like Pet Park and their text-based cousins. Many of these differences have important ramifications for the design and implementation of constructionist graphical environments. This thesis goes on to present a set of design criteria for a next generation of graphical learning worlds.&lt;/Abstract>
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