<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-19T07:26:23Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/59105" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/59105</identifier><datestamp>2022-01-13T07:54:12Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131023</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Lawrence Sass.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Aparicio, German Walter, Jr</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Dept. of Architecture.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Massachusetts Institute of Technology. Department of Architecture</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2010-10-12T16:11:02Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="available">2010-10-12T16:11:02Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">2010</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="issued" lang="en_US">2010</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="uri">http://hdl.handle.net/1721.1/59105</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="oclc" lang="en_US">657328803</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Architecture, 2010.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Page 77 blank. Cataloged from PDF version of thesis.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (p. 74).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">In a universe made of bits where everything is continuously computing and nature itself is processing information everyday, what is it that our materials compute? Specifically, what are the bits of information registered within timber? More importantly, in this universe made of bits how do we design using this information and how do we imagine new buildings? This thesis explores the use of wood as a natural material in the design and construction of complex geometrical timber structures by capturing the natural curvature found in timber into digital data and building a framework for surface timber mapping as a design method. Key results include a detailed framework for translation, method for timber mapping and a prototype utilizing this method. Future steps include growth of timber structures and the use of living material in combination with typical timber construction methods for the design and construction of future buildings.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by German Walter Aparicio Jr.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">S.M.</dim:field>
   <dim:field mdschema="dc" element="format" qualifier="extent" lang="en_US">77 p.</dim:field>
   <dim:field mdschema="dc" element="language" qualifier="iso" lang="en_US">eng</dim:field>
   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
   <dim:field mdschema="dc" element="rights" lang="en_US">M.I.T. theses are protected by 
copyright. They may be viewed from this source for any purpose, but 
reproduction or distribution in any format is prohibited without written 
permission. See provided URL for inquiries about permission.</dim:field>
   <dim:field mdschema="dc" element="rights" qualifier="uri" lang="en_US">http://dspace.mit.edu/handle/1721.1/7582</dim:field>
   <dim:field mdschema="dc" element="subject" lang="en_US">Architecture.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">Holzbau : timber construction and material information exchanges for the design of complex geometrical structures</dim:field>
   <dim:field mdschema="dc" element="title" qualifier="alternative" lang="en_US">Timber construction and material information exchanges for the design of complex geometrical structures</dim:field>
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	&lt;Language>eng&lt;/Language>
   	&lt;Title>Holzbau : timber construction and material information exchanges for the design of complex geometrical structures&lt;/Title>
   	&lt;Subtitle>Timber construction and material information exchanges for the design of complex geometrical structures&lt;/Subtitle>
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   	&lt;PublicationDate>2010&lt;/PublicationDate>
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        	&lt;DisplayName>Aparicio, German Walter, Jr&lt;/DisplayName>
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            &lt;DisplayName>Massachusetts Institute of Technology&lt;/DisplayName>
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    &lt;License>http://dspace.mit.edu/handle/1721.1/7582&lt;/License>
    &lt;Keyword>Architecture.&lt;/Keyword>
   	&lt;Abstract>In a universe made of bits where everything is continuously computing and nature itself is processing information everyday, what is it that our materials compute? Specifically, what are the bits of information registered within timber? More importantly, in this universe made of bits how do we design using this information and how do we imagine new buildings? This thesis explores the use of wood as a natural material in the design and construction of complex geometrical timber structures by capturing the natural curvature found in timber into digital data and building a framework for surface timber mapping as a design method. Key results include a detailed framework for translation, method for timber mapping and a prototype utilizing this method. Future steps include growth of timber structures and the use of living material in combination with typical timber construction methods for the design and construction of future buildings.&lt;/Abstract>
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