<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-18T17:40:30Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/61118" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/61118</identifier><datestamp>2022-01-13T07:55:04Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131023</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Hiroshi Ishii.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Ananny, Michael J. (Michael Joseph), 1976-</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Dept. of Architecture. Program In Media Arts and Sciences.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Program in Media Arts and Sciences (Massachusetts Institute of Technology)</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2011-02-23T14:15:44Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="available">2011-02-23T14:15:44Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">2001</dim:field>
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   <dim:field mdschema="dc" element="identifier" qualifier="oclc" lang="en_US">49890448</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2001.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (leaves [160]-165).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">This thesis presents a new approach and a new interface to let children practice written literacy skills using oral language. Specifically, I argue that language composition is learned by practicing a set of cognitive skills that are independent of the medium in which the linguistic meaning is represented. Furthermore, I claim that tangible, technology-enhanced toys with specific features can support the development of these skills through open-ended language play. To investigate this claim, I developed a new model of composition, called the TellTale Composition Model, to address aspects of both oral and written language. This model supports the following features of children's language play: voice; structure; reference; reflection and revision; and sharing and discussion. A new toy, called TellTale, was built to support this composition model. Three studies were conducted to evaluate both its usability and the model's validity. The findings indicate that a toy that lets children create, segment, organize and link oral language through play with a tangible toy in a social setting helps them practice important cognitive skills crucial for later literacy. Preliminary data also suggest that such a toy can help identify children's language learning disabilities and the linguistic strategies used by children of different socio-economic strata. Both TellTale and the composition model on which its design was based suggest several new ways digital media can let children become engaged and skillful authors.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">Michael J. Ananny.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">S.M.</dim:field>
   <dim:field mdschema="dc" element="format" qualifier="extent" lang="en_US">165 leaves</dim:field>
   <dim:field mdschema="dc" element="language" qualifier="iso" lang="en_US">eng</dim:field>
   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
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   <dim:field mdschema="dc" element="rights" qualifier="uri" lang="en_US">http://dspace.mit.edu/handle/1721.1/7582</dim:field>
   <dim:field mdschema="dc" element="subject" lang="en_US">Architecture. Program In Media Arts and Sciences.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">Telling tales : a new way to encourage written literacy through oral language</dim:field>
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   	&lt;Title>Telling tales : a new way to encourage written literacy through oral language&lt;/Title>
   	&lt;Subtitle>New way to encourage written literacy through oral language&lt;/Subtitle>
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   	&lt;Abstract>This thesis presents a new approach and a new interface to let children practice written literacy skills using oral language. Specifically, I argue that language composition is learned by practicing a set of cognitive skills that are independent of the medium in which the linguistic meaning is represented. Furthermore, I claim that tangible, technology-enhanced toys with specific features can support the development of these skills through open-ended language play. To investigate this claim, I developed a new model of composition, called the TellTale Composition Model, to address aspects of both oral and written language. This model supports the following features of children&amp;apos;s language play: voice; structure; reference; reflection and revision; and sharing and discussion. A new toy, called TellTale, was built to support this composition model. Three studies were conducted to evaluate both its usability and the model&amp;apos;s validity. The findings indicate that a toy that lets children create, segment, organize and link oral language through play with a tangible toy in a social setting helps them practice important cognitive skills crucial for later literacy. Preliminary data also suggest that such a toy can help identify children&amp;apos;s language learning disabilities and the linguistic strategies used by children of different socio-economic strata. Both TellTale and the composition model on which its design was based suggest several new ways digital media can let children become engaged and skillful authors.&lt;/Abstract>
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