<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-23T11:42:13Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/62980" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/62980</identifier><datestamp>2026-06-05T20:27:31Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131024</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Ute Meta Bauer.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">McCarthy, Lauren (Lauren Lee)</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Dept. of Architecture.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Massachusetts Institute of Technology. Department of Architecture</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2011-05-23T17:56:34Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="available">2011-05-23T17:56:34Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">2008</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="issued" lang="en_US">2008</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="uri">http://hdl.handle.net/1721.1/62980</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="oclc" lang="en_US">720330625</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Thesis (S.B. in Art and Design)--Massachusetts Institute of Technology, Dept. of Architecture, 2008.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Cataloged from PDF version of thesis.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (p. 48-49) and index.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">As technology continues to advance, the boundary between virtual and physical living becomes less clear. This thesis aims to explore this boundary by examining it through the lenses of online social networking culture and gym culture. These two trends, one virtual and one physical, have several correlations. Both are user focused and provide the opportunity to create a representation of oneself. Each also has elements of voyeurism and surveillance, isolation and connection, and a sense of the collective. Through a series of interventions that address both cultures, I question our interaction with each, and the mediation of the two. The art work I have produced over the course of the semester is comprised of a series of projects that blend elements of online and gym culture, and question the motivations, behaviors, effects, and structures within each. The development of this work occurs from two directions - some are based in the gym and bring in ideas of online culture, while others are web-based and incorporate elements of gym culture. The series of projects is based on an experimental production process based on specific research. This process is comprised of my participation and observations within each culture, research investigating the various discourses relating to each, study of related artists and work, and iterative design, testing and critique of my own work. This series of short experiments culminate in two large scale public installations, which take place May 12, 2008 and May 15, 2008.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Lauren McCarthy.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">S.B. in Art and Design</dim:field>
   <dim:field mdschema="dc" element="format" qualifier="extent" lang="en_US">50 p.</dim:field>
   <dim:field mdschema="dc" element="language" qualifier="iso" lang="en_US">eng</dim:field>
   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
   <dim:field mdschema="dc" element="rights" lang="en_US">M.I.T. theses are protected by 
copyright. They may be viewed from this source for any purpose, but 
reproduction or distribution in any format is prohibited without written 
permission. See provided URL for inquiries about permission.</dim:field>
   <dim:field mdschema="dc" element="rights" qualifier="uri" lang="en_US">http://dspace.mit.edu/handle/1721.1/7582</dim:field>
   <dim:field mdschema="dc" element="subject" lang="en_US">Architecture.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">NETWORKOUT</dim:field>
   <dim:field mdschema="dc" element="title" qualifier="alternative" lang="en_US">Networkout : artistic exploration of interactions in physical and virtual space</dim:field>
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   	&lt;Title>NETWORKOUT&lt;/Title>
   	&lt;Subtitle>Networkout : artistic exploration of interactions in physical and virtual space&lt;/Subtitle>
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   	&lt;PublicationDate>2008&lt;/PublicationDate>
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        	&lt;DisplayName>McCarthy, Lauren (Lauren Lee)&lt;/DisplayName>
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    &lt;License>http://dspace.mit.edu/handle/1721.1/7582&lt;/License>
    &lt;Keyword>Architecture.&lt;/Keyword>
   	&lt;Abstract>As technology continues to advance, the boundary between virtual and physical living becomes less clear. This thesis aims to explore this boundary by examining it through the lenses of online social networking culture and gym culture. These two trends, one virtual and one physical, have several correlations. Both are user focused and provide the opportunity to create a representation of oneself. Each also has elements of voyeurism and surveillance, isolation and connection, and a sense of the collective. Through a series of interventions that address both cultures, I question our interaction with each, and the mediation of the two. The art work I have produced over the course of the semester is comprised of a series of projects that blend elements of online and gym culture, and question the motivations, behaviors, effects, and structures within each. The development of this work occurs from two directions - some are based in the gym and bring in ideas of online culture, while others are web-based and incorporate elements of gym culture. The series of projects is based on an experimental production process based on specific research. This process is comprised of my participation and observations within each culture, research investigating the various discourses relating to each, study of related artists and work, and iterative design, testing and critique of my own work. This series of short experiments culminate in two large scale public installations, which take place May 12, 2008 and May 15, 2008.&lt;/Abstract>
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