<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-19T00:26:50Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/67804" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/67804</identifier><datestamp>2022-01-13T07:54:36Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131023</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Maria C. Yang.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Tsai, Geoffrey T</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Dept. of Mechanical Engineering.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Massachusetts Institute of Technology. Department of Mechanical Engineering</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2011-12-19T18:59:52Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="available">2011-12-19T18:59:52Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">2011</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="issued" lang="en_US">2011</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="uri">http://hdl.handle.net/1721.1/67804</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="oclc" lang="en_US">767831408</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Thesis (S.M.)--Massachusetts Institute of Technology, Dept. of Mechanical Engineering, 2011.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Cataloged from PDF version of thesis.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (p. 58-59).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">This thesis explores the meaning of surprise in product design and how surprise can be created in the early phase of the design process, specifically during ideation. In product and service markets with multiple competitors and where product differentiation is difficult, surprise, if used correctly, can be an indispensable differentiator-creating emotional attachment and fostering brand loyalty. A two-part experiment tests three different idea generation methods-brainstorming, multiple perspectives, and counter attributes (a new method proposed in this thesis)-and how ideation sketches from these methods are rated by workers on Amazon's Mechanical Turk. Findings reveal that counter attributes may be less effective at generating surprising ideas. Brainstorming and multiple perspectives perform similarly to each other, but small differences in the structure of an idea generation method may either inhibit or encourage creativity and surprise. The findings also reveal that how clearly an idea is expressed in a sketch greatly influences the variance for how it will be rated upon review.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Geoff T. Tsai.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">S.M.</dim:field>
   <dim:field mdschema="dc" element="format" qualifier="extent" lang="en_US">59 p.</dim:field>
   <dim:field mdschema="dc" element="language" qualifier="iso" lang="en_US">eng</dim:field>
   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
   <dim:field mdschema="dc" element="rights" lang="en_US">M.I.T. theses are protected by 
copyright. They may be viewed from this source for any purpose, but 
reproduction or distribution in any format is prohibited without written 
permission. See provided URL for inquiries about permission.</dim:field>
   <dim:field mdschema="dc" element="rights" qualifier="uri" lang="en_US">http://dspace.mit.edu/handle/1721.1/7582</dim:field>
   <dim:field mdschema="dc" element="subject" lang="en_US">Mechanical Engineering.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">Design for surprise and idea generation methods</dim:field>
   <dim:field mdschema="dc" element="type" lang="en_US">Thesis</dim:field>
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   	&lt;Title>Design for surprise and idea generation methods&lt;/Title>
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   	&lt;PublicationDate>2011&lt;/PublicationDate>
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        	&lt;DisplayName>Tsai, Geoffrey T&lt;/DisplayName>
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            &lt;DisplayName>Massachusetts Institute of Technology&lt;/DisplayName>
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    &lt;License>http://dspace.mit.edu/handle/1721.1/7582&lt;/License>
    &lt;Keyword>Mechanical Engineering.&lt;/Keyword>
   	&lt;Abstract>This thesis explores the meaning of surprise in product design and how surprise can be created in the early phase of the design process, specifically during ideation. In product and service markets with multiple competitors and where product differentiation is difficult, surprise, if used correctly, can be an indispensable differentiator-creating emotional attachment and fostering brand loyalty. A two-part experiment tests three different idea generation methods-brainstorming, multiple perspectives, and counter attributes (a new method proposed in this thesis)-and how ideation sketches from these methods are rated by workers on Amazon&amp;apos;s Mechanical Turk. Findings reveal that counter attributes may be less effective at generating surprising ideas. Brainstorming and multiple perspectives perform similarly to each other, but small differences in the structure of an idea generation method may either inhibit or encourage creativity and surprise. The findings also reveal that how clearly an idea is expressed in a sketch greatly influences the variance for how it will be rated upon review.&lt;/Abstract>
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