<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-20T03:47:27Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/69804" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/69804</identifier><datestamp>2022-01-13T07:55:03Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131023</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Neil Gershenfeld.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Lobovsky, Maxim B</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Dept. of Architecture. Program in Media Arts and Sciences.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Program in Media Arts and Sciences (Massachusetts Institute of Technology)</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2012-03-16T16:04:35Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="available">2012-03-16T16:04:35Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">2011</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="issued" lang="en_US">2011</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="uri">http://hdl.handle.net/1721.1/69804</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="oclc" lang="en_US">777964190</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Thesis (S.M.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2011.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Cataloged from PDF version of thesis.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (p. 57-59).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">The vision of programmable matter is to create a blob of material that can transform itself into an arbitrary form. One promising approach for achieving programmable matter is to construct a chain of identical nodes that can fold into arbitrary threedimensional shapes. Previous active electromechanical systems have demonstrated this concept but are currently costly, complex, and not robust enough to scale to smaller sizes or larger numbers of nodes. The goal of this thesis is to explore methods of simplifying chain programmable matter by removing the actuator from each node and, instead, putting energy into the system externally through stochastic vibrations. Each node takes this random energy input and rectifies it to produce motion towards the target position. We propose two variants of this system: 1) smart clutches that can be reprogrammed in situ and fold through arbitrary paths in configuration space and 2) ratchets that are programmed ahead of time and are entirely passive. We developed a chain using the ratchet concept and also constructed a new active, electromechanical chain with reduced cost and improved speed and torque compared to previous electromechanical systems. Through experimental and computer simulated studies, we determined that stochastic actuation can simplify and reduce the cost of these systems. We have also identified how the size of the increments of the ratchet, length of the chain, and the amplitude and frequency of agitation affect the folding time and success rate. In addition, we show that passive folding systems should improve in performance as the hardware scales down.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Maxim B. Lobovsky.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">S.M.</dim:field>
   <dim:field mdschema="dc" element="format" qualifier="extent" lang="en_US">59 p.</dim:field>
   <dim:field mdschema="dc" element="language" qualifier="iso" lang="en_US">eng</dim:field>
   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
   <dim:field mdschema="dc" element="rights" lang="en_US">M.I.T. theses are protected by 
copyright. They may be viewed from this source for any purpose, but 
reproduction or distribution in any format is prohibited without written 
permission. See provided URL for inquiries about permission.</dim:field>
   <dim:field mdschema="dc" element="rights" qualifier="uri" lang="en_US">http://dspace.mit.edu/handle/1721.1/7582</dim:field>
   <dim:field mdschema="dc" element="subject" lang="en_US">Architecture. Program in Media Arts and Sciences.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">RattleSnake : stochastic folding for chain programmable matter</dim:field>
   <dim:field mdschema="dc" element="title" qualifier="alternative" lang="en_US">Rattle snake</dim:field>
   <dim:field mdschema="dc" element="title" qualifier="alternative" lang="en_US">Stochastic folding for chain programmable matter</dim:field>
   <dim:field mdschema="dc" element="type" lang="en_US">Thesis</dim:field>
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	&lt;Type xmlns="https://www.openaire.eu/cerif-profile/vocab/COAR_Publication_Types">http://purl.org/coar/resource_type/c_1843&lt;/Type>
	&lt;Language>eng&lt;/Language>
   	&lt;Title>RattleSnake : stochastic folding for chain programmable matter&lt;/Title>
   	&lt;Subtitle>Rattle snake&lt;/Subtitle>
   	&lt;Subtitle>Stochastic folding for chain programmable matter&lt;/Subtitle>
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   	&lt;PublicationDate>2011&lt;/PublicationDate>
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        	&lt;DisplayName>Lobovsky, Maxim B&lt;/DisplayName>
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            &lt;DisplayName>Massachusetts Institute of Technology&lt;/DisplayName>
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    &lt;License>http://dspace.mit.edu/handle/1721.1/7582&lt;/License>
    &lt;Keyword>Architecture. Program in Media Arts and Sciences.&lt;/Keyword>
   	&lt;Abstract>The vision of programmable matter is to create a blob of material that can transform itself into an arbitrary form. One promising approach for achieving programmable matter is to construct a chain of identical nodes that can fold into arbitrary threedimensional shapes. Previous active electromechanical systems have demonstrated this concept but are currently costly, complex, and not robust enough to scale to smaller sizes or larger numbers of nodes. The goal of this thesis is to explore methods of simplifying chain programmable matter by removing the actuator from each node and, instead, putting energy into the system externally through stochastic vibrations. Each node takes this random energy input and rectifies it to produce motion towards the target position. We propose two variants of this system: 1) smart clutches that can be reprogrammed in situ and fold through arbitrary paths in configuration space and 2) ratchets that are programmed ahead of time and are entirely passive. We developed a chain using the ratchet concept and also constructed a new active, electromechanical chain with reduced cost and improved speed and torque compared to previous electromechanical systems. Through experimental and computer simulated studies, we determined that stochastic actuation can simplify and reduce the cost of these systems. We have also identified how the size of the increments of the ratchet, length of the chain, and the amplitude and frequency of agitation affect the folding time and success rate. In addition, we show that passive folding systems should improve in performance as the hardware scales down.&lt;/Abstract>
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