<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-21T05:11:44Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/81005" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/81005</identifier><datestamp>2022-01-13T07:54:52Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131023</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Robert S. Pindyck.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Moreira Nascimento, Alexandre</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Sloan School of Management.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Sloan School of Management</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2013-09-24T19:36:28Z</dim:field>
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   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">2013</dim:field>
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   <dim:field mdschema="dc" element="identifier" qualifier="oclc" lang="en_US">857789876</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Thesis (M.B.A.)--Massachusetts Institute of Technology, Sloan School of Management, 2013.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Cataloged from PDF version of thesis.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (p. 145-152).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">The $70 billion and 40 year old [83] traditional videogame industry is a fascinating example of intense and dynamic competition, where over eight generations new players could enter the market and reach the leadership while old leaders were pushed out of the market. The fierce competition has been pushing all the manufacturers and game developers to the constant cutting-edge innovation to keep themselves in the market even sometimes literally paying to be there. This work will focus on reviewing the competition in the eight videogame consoles generations, analyzing the seventh generation results from the console and game sales and understanding the factors that influence the competition. For supporting the analysis, this study will use a Microeconomics Dynamic Model for Platform Competition on the current generation market data.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Alexandre Moreira Nascimento.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">M.B.A.</dim:field>
   <dim:field mdschema="dc" element="format" qualifier="extent" lang="en_US">152 p.</dim:field>
   <dim:field mdschema="dc" element="language" qualifier="iso" lang="en_US">eng</dim:field>
   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
   <dim:field mdschema="dc" element="rights" lang="en_US">M.I.T. theses are protected by 
copyright. They may be viewed from this source for any purpose, but 
reproduction or distribution in any format is prohibited without written 
permission. See provided URL for inquiries about permission.</dim:field>
   <dim:field mdschema="dc" element="rights" qualifier="uri" lang="en_US">http://dspace.mit.edu/handle/1721.1/7582</dim:field>
   <dim:field mdschema="dc" element="subject" lang="en_US">Sloan School of Management.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">A microeconomic analysis of the competition in the home console videogame industry</dim:field>
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   	&lt;Title>A microeconomic analysis of the competition in the home console videogame industry&lt;/Title>
   	&lt;Subtitle>Microeconomic analysis of Competition in the Home Video-game Console Industry&lt;/Subtitle>
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   	&lt;PublicationDate>2013&lt;/PublicationDate>
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   	&lt;Abstract>The $70 billion and 40 year old [83] traditional videogame industry is a fascinating example of intense and dynamic competition, where over eight generations new players could enter the market and reach the leadership while old leaders were pushed out of the market. The fierce competition has been pushing all the manufacturers and game developers to the constant cutting-edge innovation to keep themselves in the market even sometimes literally paying to be there. This work will focus on reviewing the competition in the eight videogame consoles generations, analyzing the seventh generation results from the console and game sales and understanding the factors that influence the competition. For supporting the analysis, this study will use a Microeconomics Dynamic Model for Platform Competition on the current generation market data.&lt;/Abstract>
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