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   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Bruce M. Blumberg and Alex P. Pentland.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Ivanov, Yuri A., 1967-</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Dept. of Architecture. Program in Media Arts and Sciences.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Program in Media Arts and Sciences (Massachusetts Institute of Technology)</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2005-08-23T19:12:03Z</dim:field>
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   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">2002</dim:field>
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   <dim:field mdschema="dc" element="description" lang="en_US">Thesis (Ph. D.)--Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2002.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (p. 163-171).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">This thesis is devoted to the study of algorithms for early perceptual learning for an autonomous agent in the presence of feedback. In the framework of associative perceptual learning with indirect supervision, three learning techniques are examined in detail: * short-term on-line memory-based model learning; * long-term on-line distribution-based statistical estimation; * mixed on- and off-line continuous learning of gesture models. The three methods proceed within essentially the same framework, consisting of a perceptual sub-system and a sub-system that implements the associative mapping from perceptual categories to actions. The thesis contributes in several areas - it formulates the framework for solving incremental associative learning tasks; introduces the idea of incremental classification with utility, margin and boundary compression rules; develops a technique of sequence classification with Support Vector Machines; introduces an idea of weak transduction and offers an EM-based algorithm for solving it; proposes a mixed on- and off-line algorithm for learning continuous gesture with reward-based decomposition of the state space. The proposed framework facilitates the development of agents and human-computer interfaces that can be trained by a naive user. The work presented in this dissertation focuses on making these incremental learning algorithms practical.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Yuri A. Ivanov.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">Ph.D.</dim:field>
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   <dim:field mdschema="dc" element="subject" lang="en_US">Architecture. Program in Media Arts and Sciences.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">State discovery for autonomous learning</dim:field>
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   	&lt;Title>State discovery for autonomous learning&lt;/Title>
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   	&lt;Abstract>This thesis is devoted to the study of algorithms for early perceptual learning for an autonomous agent in the presence of feedback. In the framework of associative perceptual learning with indirect supervision, three learning techniques are examined in detail: * short-term on-line memory-based model learning; * long-term on-line distribution-based statistical estimation; * mixed on- and off-line continuous learning of gesture models. The three methods proceed within essentially the same framework, consisting of a perceptual sub-system and a sub-system that implements the associative mapping from perceptual categories to actions. The thesis contributes in several areas - it formulates the framework for solving incremental associative learning tasks; introduces the idea of incremental classification with utility, margin and boundary compression rules; develops a technique of sequence classification with Support Vector Machines; introduces an idea of weak transduction and offers an EM-based algorithm for solving it; proposes a mixed on- and off-line algorithm for learning continuous gesture with reward-based decomposition of the state space. The proposed framework facilitates the development of agents and human-computer interfaces that can be trained by a naive user. The work presented in this dissertation focuses on making these incremental learning algorithms practical.&lt;/Abstract>
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