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   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Kevin Amaratunga.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Lingam, Sumanth (Sumanth Kumar), 1978-</dim:field>
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   <dim:field mdschema="dc" element="contributor" qualifier="department">Massachusetts Institute of Technology. Department of Civil and Environmental Engineering</dim:field>
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   <dim:field mdschema="dc" element="description" lang="en_US">Thesis (M.Eng.)--Massachusetts Institute of Technology, Dept. of Civil and Environmental Engineering, 2001.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (leaves 68-69).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">As computer systems become more powerful and complex, efforts to make computer interfaces more simple and natural become increasingly important. Natural interfaces should be designed to facilitate communication in ways people are already accustomed to using. Such interfaces allow users to concentrate on the tasks they are trying to accomplish, not worry about what they must do to control the interface. Multimodal systems process combined natural input modes- such as speech, pen, touch, manual gestures, gaze, and head and body movements- in a coordinated manner with multimedia system output. The initiative at W3C is to make the development of interfaces simple and easy to distribute applications across the Internet in an XML development environment. The languages so far such as HTML designed at W3C are for a particular platform and are not portable to other platforms. User Interface Markup Language (UIML) has been designed to develop cross-platform interfaces. It will be shown in this thesis that UIML can be used not only to develop multi-platform interfaces but also for creating multimodal interfaces. A survey of existing multimodal applications is performed and an efficient and easy-to-develop methodology is proposed. Later it will be also shown that the methodology proposed satisfies a major set of requirements laid down by W3C for multimodal dialogs.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Sumanth Lingam.</dim:field>
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   	&lt;Abstract>As computer systems become more powerful and complex, efforts to make computer interfaces more simple and natural become increasingly important. Natural interfaces should be designed to facilitate communication in ways people are already accustomed to using. Such interfaces allow users to concentrate on the tasks they are trying to accomplish, not worry about what they must do to control the interface. Multimodal systems process combined natural input modes- such as speech, pen, touch, manual gestures, gaze, and head and body movements- in a coordinated manner with multimedia system output. The initiative at W3C is to make the development of interfaces simple and easy to distribute applications across the Internet in an XML development environment. The languages so far such as HTML designed at W3C are for a particular platform and are not portable to other platforms. User Interface Markup Language (UIML) has been designed to develop cross-platform interfaces. It will be shown in this thesis that UIML can be used not only to develop multi-platform interfaces but also for creating multimodal interfaces. A survey of existing multimodal applications is performed and an efficient and easy-to-develop methodology is proposed. Later it will be also shown that the methodology proposed satisfies a major set of requirements laid down by W3C for multimodal dialogs.&lt;/Abstract>
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