<?xml version="1.0" encoding="UTF-8"?><?xml-stylesheet type="text/xsl" href="static/style.xsl"?><OAI-PMH xmlns="http://www.openarchives.org/OAI/2.0/" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:schemaLocation="http://www.openarchives.org/OAI/2.0/ http://www.openarchives.org/OAI/2.0/OAI-PMH.xsd"><responseDate>2026-09-18T21:57:31Z</responseDate><request verb="GetRecord" identifier="oai:dspace.mit.edu:1721.1/95613" metadataPrefix="dim">https://dspace.mit.edu/server/oai/request</request><GetRecord><record><header><identifier>oai:dspace.mit.edu:1721.1/95613</identifier><datestamp>2022-01-18T17:04:46Z</datestamp><setSpec>com_1721.1_7582</setSpec><setSpec>com_1721.1_7581</setSpec><setSpec>col_1721.1_131023</setSpec></header><metadata><dim:dim xmlns:dim="http://www.dspace.org/xmlns/dspace/dim" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:doc="http://www.lyncode.com/xoai" xsi:schemaLocation="http://www.dspace.org/xmlns/dspace/dim http://www.dspace.org/schema/dim.xsd">
   <dim:field mdschema="dc" element="contributor" qualifier="advisor" lang="en_US">Hiroshi Ishii.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="author" lang="en_US">Tang, Sheng Kai</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="other" lang="en_US">Massachusetts Institute of Technology. Department of Architecture. Program in Media Arts and Sciences.</dim:field>
   <dim:field mdschema="dc" element="contributor" qualifier="department">Program in Media Arts and Sciences (Massachusetts Institute of Technology)</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="accessioned">2015-02-25T17:14:00Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="available">2015-02-25T17:14:00Z</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="copyright" lang="en_US">2014</dim:field>
   <dim:field mdschema="dc" element="date" qualifier="issued" lang="en_US">2014</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="uri">http://hdl.handle.net/1721.1/95613</dim:field>
   <dim:field mdschema="dc" element="identifier" qualifier="oclc" lang="en_US">903905086</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Thesis: S.M., Massachusetts Institute of Technology, School of Architecture and Planning, Program in Media Arts and Sciences, 2014.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Cataloged from PDF version of thesis.</dim:field>
   <dim:field mdschema="dc" element="description" lang="en_US">Includes bibliographical references (pages 59-60).</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="abstract" lang="en_US">It is recognized that tangible user interfaces (TUIs), defined and scoped by Ishii, provide more intuitive experience for manipulating and reviewing 3D digital information than conventional graphical user interfaces (GUIs). Although current TUIs for CAD enable users to intuitively manipulate and directly perceive 3D digital information via physical objects, they limit users to obtain only external and surface information. The outer 3D physical bounding shape occludes valuable layered and hierarchical internal information. Only when removing and deforming the external 3D physical volumes can users define a section-cut surface to inspect internal information. We propose a TUI system that enables users to visually inspect 3D internal information without modifying its physical outer shell. We implement two popular illustration techniques, namely transparent and cutaway drawings. Using direct touch, hand gestures and tangible tools, users are capable of specifying the transparency and section cut plane intuitively. The system used a combination of projection mapping and perspective correction techniques. After running a preliminary observation for 50 users, we collect valuable feedback including the advantages and technical issues of our system.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="statementofresponsibility" lang="en_US">by Sheng Kai Tang.</dim:field>
   <dim:field mdschema="dc" element="description" qualifier="degree" lang="en_US">S.M.</dim:field>
   <dim:field mdschema="dc" element="format" qualifier="extent" lang="en_US">60 pages</dim:field>
   <dim:field mdschema="dc" element="language" qualifier="iso" lang="en_US">eng</dim:field>
   <dim:field mdschema="dc" element="publisher" lang="en_US">Massachusetts Institute of Technology</dim:field>
   <dim:field mdschema="dc" element="rights" lang="en_US">M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.</dim:field>
   <dim:field mdschema="dc" element="rights" qualifier="uri" lang="en_US">http://dspace.mit.edu/handle/1721.1/7582</dim:field>
   <dim:field mdschema="dc" element="subject" lang="en_US">Architecture. Program in Media Arts and Sciences.</dim:field>
   <dim:field mdschema="dc" element="title" lang="en_US">Simulating transparency and cutaway to visualize 3D internal information for tangible Uls</dim:field>
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	&lt;Language>eng&lt;/Language>
   	&lt;Title>Simulating transparency and cutaway to visualize 3D internal information for tangible Uls&lt;/Title>
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   	&lt;PublicationDate>2014&lt;/PublicationDate>
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        	&lt;DisplayName>Tang, Sheng Kai&lt;/DisplayName>
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            &lt;DisplayName>Massachusetts Institute of Technology&lt;/DisplayName>
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    &lt;Keyword>Architecture. Program in Media Arts and Sciences.&lt;/Keyword>
   	&lt;Abstract>It is recognized that tangible user interfaces (TUIs), defined and scoped by Ishii, provide more intuitive experience for manipulating and reviewing 3D digital information than conventional graphical user interfaces (GUIs). Although current TUIs for CAD enable users to intuitively manipulate and directly perceive 3D digital information via physical objects, they limit users to obtain only external and surface information. The outer 3D physical bounding shape occludes valuable layered and hierarchical internal information. Only when removing and deforming the external 3D physical volumes can users define a section-cut surface to inspect internal information. We propose a TUI system that enables users to visually inspect 3D internal information without modifying its physical outer shell. We implement two popular illustration techniques, namely transparent and cutaway drawings. Using direct touch, hand gestures and tangible tools, users are capable of specifying the transparency and section cut plane intuitively. The system used a combination of projection mapping and perspective correction techniques. After running a preliminary observation for 50 users, we collect valuable feedback including the advantages and technical issues of our system.&lt;/Abstract>
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