dc.contributor.advisor | Eric Klopfer. | en_US |
dc.contributor.author | Finch, Ellen Yongin | en_US |
dc.contributor.other | Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science. | en_US |
dc.date.accessioned | 2016-01-04T19:56:59Z | |
dc.date.available | 2016-01-04T19:56:59Z | |
dc.date.copyright | 2015 | en_US |
dc.date.issued | 2015 | en_US |
dc.identifier.uri | http://hdl.handle.net/1721.1/100594 | |
dc.description | Thesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, 2015. | en_US |
dc.description | This electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections. | en_US |
dc.description | Cataloged from student-submitted PDF version of thesis. | en_US |
dc.description | Includes bibliographical references (page 75). | en_US |
dc.description.abstract | TaleBlazer is a platform for creating and playing location-based educational augmented reality games. This thesis describes the design and implementation of new indoor location-based functionality in TaleBlazer, based on the use of iBeacon technology. It describes how the new functionality can be used in indoor location-based games, and presents results from a pilot indoor game conducted with the Harvard Museum of Natural History. | en_US |
dc.description.statementofresponsibility | by Ellen Yongin Finch. | en_US |
dc.format.extent | 75 pages | en_US |
dc.language.iso | eng | en_US |
dc.publisher | Massachusetts Institute of Technology | en_US |
dc.rights | M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. | en_US |
dc.rights.uri | http://dspace.mit.edu/handle/1721.1/7582 | en_US |
dc.subject | Electrical Engineering and Computer Science. | en_US |
dc.title | TaleBlazer : using iBeacons for indoor location-based augmented reality games | en_US |
dc.title.alternative | Using iBeacons for indoor location-based augmented reality games | en_US |
dc.type | Thesis | en_US |
dc.description.degree | M. Eng. | en_US |
dc.contributor.department | Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science | |
dc.identifier.oclc | 932128774 | en_US |