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Interaction of Different Modules in Depth Perception: Stereo and Shading

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dc.contributor.author Bulthoff, Heinrich H. en_US
dc.contributor.author Mallot, Hanspeter A. en_US
dc.date.accessioned 2004-10-01T20:10:29Z
dc.date.available 2004-10-01T20:10:29Z
dc.date.issued 1987-05-01 en_US
dc.identifier.other AIM-965 en_US
dc.identifier.uri http://hdl.handle.net/1721.1/5595
dc.description.abstract A method has been developed to measure the perceived depth of computer generated images of simple solid objects. Computer graphic techniques allow for independent control of different depth queues (stereo, shading, and texture) and enable the investigator thereby to study psychophysically the interaction of modules for depth perception. Accumulation of information from shading and stereo and vetoing of depth from shading by edge information have been found. Cooperativity and other types of interactions are discussed. If intensity edges are missing, as in a smooth-shaded surface, the image intensities themselves could be used for stereo matching. The results are compared with computer vision algorithms for both single modules and their integration for 3D vision. en_US
dc.format.extent 28 p. en_US
dc.format.extent 4363847 bytes
dc.format.extent 1660358 bytes
dc.format.mimetype application/postscript
dc.format.mimetype application/pdf
dc.language.iso en_US
dc.relation.ispartofseries AIM-965 en_US
dc.subject stereo en_US
dc.subject shape from shading en_US
dc.subject depth perception en_US
dc.title Interaction of Different Modules in Depth Perception: Stereo and Shading en_US


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