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A Real Time Garbage Collector Based on the Lifetimes of Objects

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dc.contributor.author Lieberman, Henry en_US
dc.contributor.author Hewitt, Carl en_US
dc.date.accessioned 2004-10-04T14:52:05Z
dc.date.available 2004-10-04T14:52:05Z
dc.date.issued 1981-10-01 en_US
dc.identifier.other AIM-569a en_US
dc.identifier.uri http://hdl.handle.net/1721.1/6335
dc.description.abstract In previous heap storage systems, the cost of creating objects and garbage collection is independent of the lifetime of the object. Since objects with short lifetimes account for a large portion of storage use, it's worth optimizing a garbage collector to reclaim storage for these objects more quickly. The garbage collector should spend proportionately less effort reclaiming objects with longer lifetimes. We present a garbage collection algorithm which: Makes storage for short-lived objects cheaper than storage for long-lived objects. Operates in real time ??ject creation and access times are bounded. Increases locality of reference, for better virtual memory performance. Works well with multiple processors and a large address space. en_US
dc.format.extent 38 p. en_US
dc.format.extent 14889429 bytes
dc.format.extent 10856966 bytes
dc.format.mimetype application/postscript
dc.format.mimetype application/pdf
dc.language.iso en_US
dc.relation.ispartofseries AIM-569a en_US
dc.title A Real Time Garbage Collector Based on the Lifetimes of Objects en_US


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