dc.contributor.advisor | David Wallace. | en_US |
dc.contributor.author | Powers, Samantha N | en_US |
dc.contributor.author | Gust, Lauren K | en_US |
dc.contributor.other | Massachusetts Institute of Technology. Dept. of Mechanical Engineering. | en_US |
dc.date.accessioned | 2012-11-19T19:17:42Z | |
dc.date.available | 2012-11-19T19:17:42Z | |
dc.date.copyright | 2012 | en_US |
dc.date.issued | 2012 | en_US |
dc.identifier.uri | http://hdl.handle.net/1721.1/74910 | |
dc.description | Thesis (S.B.)--Massachusetts Institute of Technology, Dept. of Mechanical Engineering, 2012. | en_US |
dc.description | Cataloged from PDF version of thesis. | en_US |
dc.description | Includes bibliographical references (p. 51-53). | en_US |
dc.description.abstract | This thesis documents the design and implementation of a game controller glove that employs optical tracking technology to detect movement of the hand and fingers. The vision algorithm captures an image from a webcam in real-time and determines the centroids of colored sections on a glove worn by the player; assigning a distinctive identifier for each section which is associated with a 3D model retrieved from a preexisting library. A Vivitouch artificial muscle module is also mounted to the top of the glove to provide vibratory haptic feedback to the user. The system has been user tested and a number of potential use scenarios have been conceived for integration of the controller in various gaming applications. | en_US |
dc.description.statementofresponsibility | by Samantha N. Powers and Lauren K. Gust. | en_US |
dc.format.extent | 53 p. | en_US |
dc.language.iso | eng | en_US |
dc.publisher | Massachusetts Institute of Technology | en_US |
dc.rights | M.I.T. theses are protected by
copyright. They may be viewed from this source for any purpose, but
reproduction or distribution in any format is prohibited without written
permission. See provided URL for inquiries about permission. | en_US |
dc.rights.uri | http://dspace.mit.edu/handle/1721.1/7582 | en_US |
dc.subject | Mechanical Engineering. | en_US |
dc.title | A novel video game peripheral for detecting fine hand motion and providing haptic feedback | en_US |
dc.type | Thesis | en_US |
dc.description.degree | S.B. | en_US |
dc.contributor.department | Massachusetts Institute of Technology. Department of Mechanical Engineering | |
dc.identifier.oclc | 815522124 | en_US |