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dc.contributor.advisorTakehiko Nagakura.en_US
dc.contributor.authorChoi, Joshuaen_US
dc.contributor.otherMassachusetts Institute of Technology. Department of Architecture.en_US
dc.date.accessioned2014-05-23T17:14:31Z
dc.date.available2014-05-23T17:14:31Z
dc.date.copyright2014en_US
dc.date.issued2014en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/87135
dc.descriptionThesis: M. Arch., Massachusetts Institute of Technology, Department of Architecture, 2014.en_US
dc.descriptionThis electronic version was submitted by the student author. The certified thesis is available in the Institute Archives and Special Collections.en_US
dc.descriptionCataloged from student-submitted PDF version of thesis.en_US
dc.description.abstractThis thesis presents a system that uses games. It allows people to participate in the process of designing an architectural space. The site for the design project of this experimental methodology is a courtyard on MIT campus. The games are initially prepared by the architect through sampling various objects, materials, lighting, and figures from different media such as photogrammetric models around the building site and other relevant 3D modeling/animation contents. The goal of this design system is to collage those components into a final architectural form through a democratic process. The games are distributed to students, faculty and staff who will be the users of the space being designed. Through playing these games, they provide preference about the architectural program and various design decisions regarding formal composition, details, and finishes. This crowd-sourcing occurs both implicitly and explicitly while the game is being played, and the collected feed-back informs the architect about design development. This thesis questions the role of the architects in a democratic process of design: Are we the designer of the space, or creator of a system that controls the design process?en_US
dc.description.statementofresponsibilityby Joshua Choi.en_US
dc.format.extent81 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsM.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectArchitecture.en_US
dc.titleDemocratic Play : crowd-sourcing through games for architectural designen_US
dc.title.alternativeCrowd-sourcing through games for architectural designen_US
dc.typeThesisen_US
dc.description.degreeM. Arch.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Architecture
dc.identifier.oclc880134316en_US


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