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DeepStream.tv : designing informative and engaging live streaming video experiences

Author(s)
Mangum, William Gordon
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Alternative title
Designing informative and engaging live streaming video experiences
Other Contributors
Massachusetts Institute of Technology. Department of Comparative Media Studies.
Advisor
Ethan Zuckerman.
Terms of use
M.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission. http://dspace.mit.edu/handle/1721.1/7582
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Abstract
This thesis will explore whether live streaming video from public events, which I call civic livestreams, can be more engaging and informative if relevant contextual information is added to the viewing experience. I focus on the continuing emergence of livestreams as a source of news and information, and address questions about the nature of the medium, and the social norms that guide its production and consumption. I address the fundamental question of whether engagement with livestreams can be increased through the opinionated design and deployment of a new online platform, DeepStream.tv, which can be used to curate livestreams by adding contextual information to them. I present ethnographic design research into livestreaming production and consumption, detail the design process, and analyze results of usage of this platform as a way to test several hypotheses about viewer behavior to try to determine whether engagement was increased. I conclude that while there is some evidence for increased engagement, watching a civic livestream may be a cinematic experience, with viewers being less inclined toward interactive or analytical activities, which would disrupt the immersive experience. As part of a critical making process, I also explore three concepts that influenced the design of DeepStream.tv. First, I explore the democratization of live broadcast video by tracing historical changes in infrastructure that have altered the ability to broadcast from one based on scarce resources and high costs, to one based on abundant resources and low costs. Second, I consider historical examples of adding context to video as a way to establish norms of practice that are relevant to using the DeepStream.tv platform. I link these to a larger theoretical question about the epistemology of livestreaming as a way to reconsider the tradeoff between speed of information and depth of information. Third, I analyze curation as an activity performed by people in the specific roles of journalist, fan, and activist. Through these situated activities, I examine potential reasons for, and ethical challenges with, curating livestreams.
Description
Thesis: S.M. in Comparative Media Studies, Massachusetts Institute of Technology, Department of Humanities, 2016.
 
Cataloged from PDF version of thesis.
 
Includes bibliographical references (pages 210-224).
 
Date issued
2016
URI
http://hdl.handle.net/1721.1/104257
Department
Massachusetts Institute of Technology. Program in Comparative Media Studies/Writing
Publisher
Massachusetts Institute of Technology
Keywords
Humanities., Comparative Media Studies.

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