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dc.contributor.advisorEthan Zuckerman.en_US
dc.contributor.authorMangum, William Gordonen_US
dc.contributor.otherMassachusetts Institute of Technology. Department of Comparative Media Studies.en_US
dc.date.accessioned2016-09-13T19:18:09Z
dc.date.available2016-09-13T19:18:09Z
dc.date.copyright2016en_US
dc.date.issued2016en_US
dc.identifier.urihttp://hdl.handle.net/1721.1/104257
dc.descriptionThesis: S.M. in Comparative Media Studies, Massachusetts Institute of Technology, Department of Humanities, 2016.en_US
dc.descriptionCataloged from PDF version of thesis.en_US
dc.descriptionIncludes bibliographical references (pages 210-224).en_US
dc.description.abstractThis thesis will explore whether live streaming video from public events, which I call civic livestreams, can be more engaging and informative if relevant contextual information is added to the viewing experience. I focus on the continuing emergence of livestreams as a source of news and information, and address questions about the nature of the medium, and the social norms that guide its production and consumption. I address the fundamental question of whether engagement with livestreams can be increased through the opinionated design and deployment of a new online platform, DeepStream.tv, which can be used to curate livestreams by adding contextual information to them. I present ethnographic design research into livestreaming production and consumption, detail the design process, and analyze results of usage of this platform as a way to test several hypotheses about viewer behavior to try to determine whether engagement was increased. I conclude that while there is some evidence for increased engagement, watching a civic livestream may be a cinematic experience, with viewers being less inclined toward interactive or analytical activities, which would disrupt the immersive experience. As part of a critical making process, I also explore three concepts that influenced the design of DeepStream.tv. First, I explore the democratization of live broadcast video by tracing historical changes in infrastructure that have altered the ability to broadcast from one based on scarce resources and high costs, to one based on abundant resources and low costs. Second, I consider historical examples of adding context to video as a way to establish norms of practice that are relevant to using the DeepStream.tv platform. I link these to a larger theoretical question about the epistemology of livestreaming as a way to reconsider the tradeoff between speed of information and depth of information. Third, I analyze curation as an activity performed by people in the specific roles of journalist, fan, and activist. Through these situated activities, I examine potential reasons for, and ethical challenges with, curating livestreams.en_US
dc.description.statementofresponsibilityby William Gordon Mangum.en_US
dc.format.extent224 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsM.I.T. theses are protected by copyright. They may be viewed from this source for any purpose, but reproduction or distribution in any format is prohibited without written permission. See provided URL for inquiries about permission.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectHumanities.en_US
dc.subjectComparative Media Studies.en_US
dc.titleDeepStream.tv : designing informative and engaging live streaming video experiencesen_US
dc.title.alternativeDesigning informative and engaging live streaming video experiencesen_US
dc.typeThesisen_US
dc.description.degreeS.M. in Comparative Media Studiesen_US
dc.contributor.departmentMassachusetts Institute of Technology. Program in Comparative Media Studies/Writingen_US
dc.identifier.oclc958152719en_US


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