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dc.contributor.advisorVikash K. Mansinghka.en_US
dc.contributor.authorGarrett, Austin J.en_US
dc.contributor.otherMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Science.en_US
dc.date.accessioned2021-05-24T19:52:00Z
dc.date.available2021-05-24T19:52:00Z
dc.date.copyright2021en_US
dc.date.issued2021en_US
dc.identifier.urihttps://hdl.handle.net/1721.1/130688
dc.descriptionThesis: M. Eng., Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Science, February, 2021en_US
dc.descriptionCataloged from the official PDF of thesis.en_US
dc.descriptionIncludes bibliographical references (pages 67-68).en_US
dc.description.abstractRecent advances in probabilistic programming have enabled the development of probabilistic generative models for visual perception using a rich abstract representation of 3D scene geometry called a scene graph. However, there remain several challenges in the practical implementation of scene graph models, including human-editable specification, visualization, priors, structure inference, hyperparameters tuning, and benchmarking. In this thesis, I describe the development of infrastructure to enable the development and research of scene graph models by researchers and practitioners. A description of a preliminary scene graph model and inference program for 3D scene structure is provided, along with an implementation in the probabilistic programming language Gen. Utilities for visualizing and understanding distributions over scene graphs are developed. Synthetic enumerative tests of the posterior and inference algorithm are conducted, and conclusions drawn for the improvement of the proposed modeling components. Finally, I collect and analyze real-world scene graph data, and use it to optimize model hyperparameters; the preliminary structure inference program is then tested in a structure prediction task with both the unoptimized and optimized models.en_US
dc.description.statementofresponsibilityby Austin J. Garrett.en_US
dc.format.extent68 pagesen_US
dc.language.isoengen_US
dc.publisherMassachusetts Institute of Technologyen_US
dc.rightsMIT theses may be protected by copyright. Please reuse MIT thesis content according to the MIT Libraries Permissions Policy, which is available through the URL provided.en_US
dc.rights.urihttp://dspace.mit.edu/handle/1721.1/7582en_US
dc.subjectElectrical Engineering and Computer Science.en_US
dc.titleInfrastructure for modeling and inference engineering with 3D generative scene graphsen_US
dc.typeThesisen_US
dc.description.degreeM. Eng.en_US
dc.contributor.departmentMassachusetts Institute of Technology. Department of Electrical Engineering and Computer Scienceen_US
dc.identifier.oclc1251779760en_US
dc.description.collectionM.Eng. Massachusetts Institute of Technology, Department of Electrical Engineering and Computer Scienceen_US
dspace.imported2021-05-24T19:52:00Zen_US
mit.thesis.degreeMasteren_US
mit.thesis.departmentEECSen_US


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