Evaluating Shadowspect as a Potential Measure of Spatial Reasoning
Name
Anteneh_manteneh_meng_bcs_2021_thesis.pdf
Description
Thesis PDF
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2.48 MB
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Adobe PDF
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generic disclaimer sheets.pdf
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Supplementary file
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67.79 KB
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Adobe PDF
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e133e1b1ef9ece428afb13093d331d34
Author(s)
Anteneh, Melat R.
Advisor(s)
Klopfer, Eric
Date Issued
June 2021
Publisher
Massachusetts Institute of Technology
Abstract
Spatial reasoning allows individuals to conceive and manipulate mental representations of objects in space and is an essential process in countless daily activities (Clements & Battista, 1992). The online geometric puzzle game Shadowspect was created as a tool to evaluate players' spatial reasoning skills. The goal of this project was to evaluate Shadowspect’s potential as a spatial reasoning assessment by comparing performance on the game to that on Ramful, Lowrie, and Logan’s (2016) validated Spatial Reasoning Instrument. Shadowspect performance was strongly correlated to performance on the Spatial Reasoning Instrument, particularly when measured as a function of average solve time, i.e., the average time spent solving a puzzle (r=-0.579, p<.001) and total number of levels completed (r=0.705, p<.001). The results of this study indicate that Shadowspect has the capability to serve as a measure of spatial reasoning.
MIT Department
Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science
Massachusetts Institute of Technology. Department of Brain and Cognitive Sciences
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